Hey, I’m trying to set the “tracking origin mode” to something like “Floor” but instead of it centering on where the device is when the application starts, I want the origin to be the origin of the “tracking space”, or the origin that is always the same for the boundaries of the space. Currently Unity provides coordinates to the tracked pose relative to where the device was when it started, but preserves the floor level if set to Floor. I don’t want this. I want it to behave so that it doesn’t care which way the headset was pointing or where it was when they start the app, the origin and its orientation should always match what was setup in the native home system. Am I missing something easy? I have tried Device, Floor, and Tracking Reference as my choices in the XR Rig “Tracking Origin Mode”. But none seem to do what I want. Prior to the XR framework, I could get this to work…
I am using 2019.4.23 with XR framework 4.0.5 and the steamvr plugin too. I have Oculus Rift S, Steam VR clients (for vive and WMR).