XR Ray Interactor does not work after loading a scene

My XR Ray Interactor will work when I enter play mode, but after I load a new scene and come back to the starting scene, it does not work. The rays do not turn white and they pass right through the UI objects. I don’t understand how this could be changing, because loading a scene should completely reset it, right?

(Enable Interaction with UI objects is always enabled, so it’s not that)

Ok I figured it out. Turns out this happens because the LoadSceneMode is set to Additive. Setting this to Single fixed the problem. Not sure why, but it works now, so I can’t complain.

hi any help on that except changing LoadSceneMode to single as in my case i am loading another scene with the existing scene so i cant remove it
also this happen after building the project , not while in playmode