Im using the XR-Rig provided by Unity. (XR Origin(VR)).
It comes with these nice Ray-Interactor and Line-Renderer-Visuals.
But whenever the character moves, it seems, the Line is somewhat lagging behind.
This is especially apparent when i use snap rotation. (Like i do in the video).
(In the attached video, this is only visible sometimes. I assume because of the low recording framerate.)
Is there any way to get rid of this?