XR.XRNodeState.Try Functions Missing Parameters in Documentation

The XRNodeState class for input tracking appears to have an issue in the documentation - commands to get the position, rotation, velocity etc. have changed in 2019.1, but the documentation doesn’t mention the parameters the calls take.

All of their definitions should include a parameter that is the returned vector or quaternion, and all should return bool rather than void.

IE. bool TryGetPosition(out Vector3) rather than void TryGetPosition()

Thanks for bringing this to our attention. I’ve made a fix and it will propagate to our various versions of Unity over the coming weeks.