XRInteractionManager.ForceSelect does not work properly

I’m developing a AR application (using ARGestureInteractor in scene) and I’m using the XR Toolkit in version 1.0.0-pre.1 with Unity 2019.4 LTS.

In my use case I need to select an object via a UI Button click and not by directly tapping the object, for this I’m using XRInteractionManager.ForceSelect.
But when using XRInteractionManager.ForceSelect I can see that the ARSelectionInteractable selected flag is set true and also the event ARSelectionInteractable.onSelectEntered is invoked, but the selectionVisualization does not get activated and furthermore the gestures for moving, scaling and rotation also do not work.

Doing a physical finger tap on the object works, but that is not what I need in my scenario.

Please raise a bug on this!