The ARCore data is being stripped from the asset when I build the addressable… Is this just a bug or am I doing something wrong?
This causes the following error inside the app: InvalidOperationException: Failed to load XRReferenceImageLibrary ‘beka beka’: library does not contain any ARCore data.
But, as you can see in the attached screenshot, the ARCore data was there before I hit the build button…
Same error here, did you fixed the error? Can you shar how to fix it?
I could not find any solution for this problem. I’m relying on the EasyAR framework for image tracking now which is not the best solution.
I’m having this same issue. Strangely it didn’t work for me, then once I enabled specify size my ref library bundle went from 3kb to 5kb and it worked for a few builds then my bundle went back to 3 for no reason and stopped working again.
using a high-resolution image fixed this problem.
I changed from 256x128 png to 512x512 png. I don’t know what’s the minimum size though