Hello guys, I have a problem. I created a VR project for Oculus Rift S using XR Interaction Toolkit. Then I built it, but in the build the XRSocketInteractor class is not working. Anyone has the same problem? How can I fix it?
I tried to open the example scene of Unity and build it and here the XRSocketInteractor is working well. One thing that I’ve noticed is that here there is the default rendering pipeline while in my project I’m using the Universal Rendering Pepeline.
I read that URP causes problems with XR, maybe is it the problem?
Thank you!