for some reason the tile map that is 1 space on the z axis moves bellow the the tile map that is at 0 z
the transform doesn’t change
for some reason the tile map that is 1 space on the z axis moves bellow the the tile map that is at 0 z
the transform doesn’t change
Having screenshots of your issue in the SceneView and of the GameObject/s components in the Inspector window would be helpful in visualizing your issue!