Yet another AngryBots Clone

As if we didn’t have enough already! :slight_smile:
Here is another one
http://ssatguru.appspot.com/Unity3D_AngryBots/angrybots.html
Made this a first person shooter… sort off

this is actually playable!
I assume you made this as an introduction to unity3d? not bad at all
you misspelled “cursor” in the description though.
Looking forward to more games from you!

The reason I respect this is that unlike some other people who just took angry bots (or even the island w/ bridge scene) and tried to sell it for money, it is clear you are doing this to learn, which is always good. Cheers!

Pretty cool! I had fun with it. I wished it automatically centered my mouse cursor though

Nice work on the changes! The control scheme actually made it a challenge and there were a couple times when the buzzers made me jump!

I was a little dissatisfied with how twitchy the aiming was, especially since I keep my mouse’s sensitivity pretty high, but it was generally a very nice experience.

Thanks yuri. Its nice of Unity to provide all those professional grade assets free of charge

Thanks
I agree, the cursor setup is a pain. Don’t think there is a way to center it though. Wonder what’s the best way to handle that.

Thanks.
I am thinking of adding some kind of setup menu to adjust things like mouse sensitivity, game hardness level etc

Pretty good so far!
It’s funny for players.

Figured out how to center the mouse cursor :).
Looks like unity provides a Screen.lockCursor just for this.
Have a new version out which uses this.
Also added ability to look/point up or down. Previously you could only look left/right.

Looking up or down is quite hard. You might increase the sensitivity a bit.
Also, found a bug: it’s easy to fall out of the map. Just run over some objects.

Found um a few/loads of bugs

I am sure there are few.
One which I am aware of has to do with the camera. There is no collider on it, so it keeps going through walls from time to time. Adding a collider just makes navigation a little cumbersome. So I left it as it is.
Let me know what you found. I will try and fix them.

Increased the sensitivity. Of Course a better solution is to add an option to change it. Working on that.
Fixed the bug you found.
The bug got introduced when I added the ability to lookup and down. Looking down slants the player collider which then allows the player to slide over and climb stuff. Now many of the stuff didn’t have collider on them. Obviously the original developers never expected the player to climb over them :slight_smile:
I changed the collider, so now the player can’t get over stuff.

Added GUI to change mouse sensitivity(left-right, up-down) and game difficulty level (easy, medium, hard).
Used the awesome free GUI Skin Necromancer from the Asset store
Added a better start screen too.
http://ssatguru.appspot.com/Unity3D_AngryBots/angrybots.html

Added basic camera collision and detection

Nice, would love to know what tutorials you followed to create these changes.

Unfortunately there is no tutorial for this.
I figured out most of the stuff by messing around with the demo code.
I have been trying to build games for sometime now but doing modelling, texturing , animation, coding etc. all by yourself is tough.
Building on an existing code base is a big help and you learn a lot by seeing how the pros do it :slight_smile:

Added an android version on Google Store
https://play.google.com/store/apps/details?id=com.cw.angryBots.fps