Info:
Galaxy S3 (and possible other devices) render black screens 100% of the time on cameras with Image Effects attached, on Unity 4.6.1 (including patch releases 1-3). This issue was not present with Unity 4.5.5.
My player settings include 32-bit Display buffer, 24-bit Depth buffer, and Force OpenGL ES 2.0.
My test S3 is running Android 4.4.2.
This is a separate issue from this black screen which freezes the game entirely, while this bug only affects rendering.
Full repro steps:
- Make new project in Unity 4.6.1
- Import Image Effects package
- Add one of Fisheye, Bloom, Blur, Noise, etc to the main camera
- Build the APK
- Run the APK on the Galaxy S3
I’ve already filed a bug report but I have an urgent deadline looming and was wondering if anyone had any workarounds.