I have a Unity client wanting to talk to a very simple server I wrote in C++ on another machine. The other machine is not running a web server, just this data server of mine. Unity won’t let me connect, with the infamous “System Unable to Connect, as no valid crossdomain policy was found”.
How do I get around this?
My server runs on an off-the-beaten-path port. Do I have to run a web server on port 80 that has the crossdomain file? Or do I have to modify my server to serve up a crossdomain.xml? If so, how is that done?