Hi,here is my script,when it Instantiate prefab i want after 2 seconds it : print(“massage”); IT DONT WORKS,why?
P.S. Tried EVERYTHING.
#pragma strict
var deadReplacement : GameObject;
var Player : GameObject;
var Trigger : GameObject;
function OnTriggerEnter(other : Collider)
{
if (other.tag == "Player")
{
Destroy(gameObject);
Destroy(Player);
Destroy(Trigger);
Instantiate (deadReplacement, transform.position, transform.rotation);
yield WaitForSeconds (2.0);
print("massage");
}
}