Hi, I keep having this issue and I have tried everything from an upgrade to downgrade the Unity versions. Nothing seems to work although the issue is reported as fixed here.
I have also tried deleting the libraries and Reimport All Assets. Again, nothing seems to work.
So, no solution for this? I’m using a fresh install of 2020.3.11.f1 and all components are disabled as shown by OP above.
EDIT: Deleting the projects “Library” folder just makes unity hang for a bit when trying to open the project and then nothing happens.
I’m aware Unity is full of bugs but having a clean install completely dysfunctional without any hint of how to fix this is really weird… How do people even use this software?
This continues to happen after multiple fresh installs of different versions of Unity.
New project templates can be created and saved but cannot be opened again through the hub. It doesn’t want to open any existing projects (only trying with default templates, do not have any actual old projects to open).
What can I do to troubleshoot this? Is there any actual support for unity that can be helpful or are customers expected to spend days and hours troubleshooting broken software? Anyone getting paid to do that instead?
I see the OP hasn’t gotten a single relevant response in 9 months after posting so I guess this is hopeless. I literally purchased a brand new PC just to be able to use Unity, but it doesn’t work and the error is extremely vague and undocumented and there is zero support.
We’d need to know a bit more from the user to help, which is why I asked for a version number.
I’d suggest in your case to file a bug report and let me know the ID number you receive when submitted so I can flag with the team: https://unity3d.com/unity/qa/bug-reporting
This is ridiculous…A final version still doesn’t get the bug fixed that makes the engine completely nonfunctional.
I am worrying what’s really going on in Unity’s company.
Playing Unreal 5 or something?
“Solved” the issue by rolling back to 2019 LTS. 2020 LTS and the most recent release from 2021 neither worked. Now the struggle continues to solve why existing projects won’t open through the hub.
HAVING THIS SAME PROBLEM! My entire unity project is non functional. Unityhub can’t open any projects and all my packages have entitlement errors. I’ve been using Unity for 3 years and have never dealt with something so frustrating and tedious before!! There seems to be no official acknowledgement about these issues despite them persisting across multiple unity releases!
I’m with the same problem. Can anyone help us? Even in a clean computer (formatted) Unity is not working. I can’t open existing projects with Hub, it works only if I open the file inside scenes folder. And when I open the project, I have the packages problem You do not have entitlement for this package.
I´m having the same issue here… I can´t open any project with Unity Hub. I can only if i open the file in the scene folder directly and once it´s open, i have the “You do not have entitlement for this package” warning in every single package. If you find out what´s happening let me know please.
Same here. After the hub updated itself, I couldn’t open my project anymore. It was working perfectly fine before. I tried reinstalling everything from scratch, deleting all local files. Nothing. It’s as if some connection between the hub (3.1.1) and my editor (2020.3.28f1) is broken.
When I open the editor by double-clicking the scene, I’m asked to open it in “Safe Mode”, however regardless of whether I do, the built-in packages are all not available due to A warning occured: You do not have entitlements for this package. Resetting or reimporting them doesn’t help. Perhaps some permission system is broken?
This problem is still here.
I can’t open any old 2020.3.9f1LTS projects, and If I create a new 2020.3.9f1LTS projects all the installed packages give the warning “…you do not have entitlements for this package”. But I can work in 2020.3.36 and 2021.3.6 project just fine. This issue started right after I upgraded my license to Pro (and the Hub upgraded to 3.2.0). Customer support’s (non working) solution involved generating a license request alf file via command line, altering the file slightly and Activating the license manually. But the altered alf file was invalid for activation.
I have been trying to get this working for about a month (on and off) and as it stand now I returned to the Personal license and I am forced to work in 2020.3.36. No big deal you say, but it is a big deal, since my main project is not easily upgraded due to an SDK package I’m using that is only supported in 2020.3.9. (and breaks in 2020.3.36)
I was a big fan of Unity before this and use it to teach at 2 Universities, after this I’m starting to reconsider what Game Engine might be best for future use.