you leave a question by pressing a button?

I want to press the button “exit” button or the “new game” to come out if you really want to go out or want to start a new game.

That leaves a question whether I really want to do that action.

I feel my English is that I use the translator.

Are you trying to make a GUI with those two buttons?
If that’s the case, for an exit button you could use:

if (GUI.Button(Rect(10,10,50,30),"Click"))
    Application.Quit();

And for the New Game button well, are you working with scenes? Here’s a little help about changing scenes from http://unity3d.com/support/documentation/ScriptReference/Application.LoadLevel.html

Hope that helps!

if no button I have it done but what I need is pressing x button as you leave a window that says “want to get out of this game? Yes____NO”

var exit : boolean = false;

var quit : boolean = false;

function OnGUI ()

{

if(!exit && !quit && GUI.Button(Rect(0,0,100,100),"Quit Game"))

{

	quit = true;

}



if(quit)

{

	GUI.Label(Rect(130,0,200,100),"Would You like to quit the game?");

				

	if(GUI.Button(Rect(120,20,100,100),"Yes"))

	{

		exit = true;

		quit = false;

	}

	

	if(GUI.Button(Rect(230,20,100,100),"No"))

	{

		quit = false;

	}

}

	

if(exit)

{

	GUI.Label(Rect(130,0,200,100),"Are you sure?");

	

	if(GUI.Button(Rect(120,30,100,100),"Im Sure"))

	{

		Application.Quit();

		Debug.Log("Quit the game");

	}

	

	if(GUI.Button(Rect(230,30,100,100),"No,Wait!"))

	{

		exit = false;

		

	}

}

}

I’m still new to unity but this works. Any critiques welcome.