Hello all,
I´m using unity 2021.2.8f1 to build and update my project to the Google Play Store, however this is the first time I encounter this problem.
I have read that by Project Settings > Player > Publishing Settings > Custom Main Manifest [Check]
One can add the missing property to the .xml file however. After I have done it, it keeps telling me that I have not set that property correctly
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player"
xmlns:tools="http://schemas.android.com/tools">
<application>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:theme="@style/UnityThemeSelector"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
</manifest>
Is there something I´m missing ?
Edit: I fixed by removing the mobile package from the Unity registry. There are 3 Mobile packages , Android LogCat, addaptive performance & mobile notifications.
I use none or as far as my knowledge I wont use them. I also have to delete manually from the assests folder, the corresponding folders.