You uploaded an Android App without android:exported

Hello all,
I´m using unity 2021.2.8f1 to build and update my project to the Google Play Store, however this is the first time I encounter this problem.
I have read that by Project Settings > Player > Publishing Settings > Custom Main Manifest [Check]
One can add the missing property to the .xml file however. After I have done it, it keeps telling me that I have not set that property correctly

<?xml version="1.0" encoding="utf-8"?>
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.unity3d.player"
    xmlns:tools="http://schemas.android.com/tools">
    <application>
        <activity android:name="com.unity3d.player.UnityPlayerActivity"
                  android:theme="@style/UnityThemeSelector"
            android:exported="true">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
            <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
        </activity>
    </application>
</manifest>

Is there something I´m missing ?

Edit: I fixed by removing the mobile package from the Unity registry. There are 3 Mobile packages , Android LogCat, addaptive performance & mobile notifications.
I use none or as far as my knowledge I wont use them. I also have to delete manually from the assests folder, the corresponding folders.

Probably best to export android studio project (in Build Settings check Export Project) and look in a manifest in exported project, there you’ll all activities etc.