Your approach to work with a lot of windows?

Hi everybody!
I’m interested, how do you, , work with windows and popups in unity3d? What approaches, patterns and frameworks do you use, when number of windows is too lot? :roll:

I am just getting started but i picked up EZ GUI and so far its helped me get started developoing my GUI very fast. Maby this could you out.

http://www.anbsoft.com/middleware/ezgui/

If the number of windows is to high, than your application design perhaps isn’t the best. Although I never had any performance problems with it. But I don’t use GUI.Window anymore…

However, I use eDriven RIA framework (I’m the author). Check out the demo, multiple windows there:

Asset Store
Demo