Spent the past 5 or 6 hours reading up on solutions for this, starting to think the force isn’t strong with my google search / unity search skills. Found plenty of threads, but the answers provided didn’t work.
I have tried:
- Near Clip / Far Clip Adjustments
- -.0001 and +.0001 height adjustments

The terrain is voxel style, tiled terrain using mesh. I wish to be able to view quiet a distance, the voxel mountains for instance are about 750 unity units away from camera.
