I am new To Unity and Please Help me
What Sort of Shaders Should I Use To have my Material for having a 'z ’ Offset ?
Use Offset -1, -1 to change the z depth offset to prevent z fighting.
Put it somewhere in your Pass{}
Since you’re new to Unity, it might be a good idea to explain the problem you are trying to solve. Depth bias might be a good solution, but there might be something better or easier for your situation.