Zombie Survivalist - Online Survival Adventure at it's finest!

Zombie Survivalist is my entry into the Multiplayer Zombie Survival genera. Hopefully with out the issues that WarZ has run into though. Until I can gauge the interest in this game and feel comfortable making a large financial investment or a KickStarter Campaign for this game, Player’s will be able to host their own servers on Windows, Linux, or Macs. Once I see what sort of interest the game will have I may start hosting all servers on my own hardware. All Character Info and Inventory will be hosted by me which means that no matter what server your playing on you will have your same inventory and stats.

A Alpha build will be released in the near future which will include a single testing map capable of hosting 20 or so players.

Current Key Features:

  • Ability to drive cars
  • Item Spawns
  • Basic Zombie AI (Using Skeletons as a Placeholder until I can get a Zombie model)
  • Day/Night Cycle
  • Seasons
  • Weather based on the current Seasons
  • Dynamically amounting snow

Screenshots:

Looks good, best of luck to you!

Thanks. Work is going to be slow on this game since in my Day Job we are gearing up for a Major Alpha test. But things will slowly get done on this game. I’ll be looking for the first few people who would like to host servers so I can work with them to make sure things get running smoothly.

Looks nice!

thanks - More updates will be coming soon.

A Screenshot showing sunset in the City!

looking Epic.! good luck :slight_smile:

Warz was a very good idea, but they messed it up , your idea looks nice :slight_smile: i will check it out.

looks good keep up the good work

I am highly interested in this game! I LOVE zombie survival games, if you need a QA person or someone to help with doing levels hit me up I would love to help with this game :slight_smile:

Looks good, anticipating a demo.

I’ll have a Networked Prototype up hopefully later today. It won’t be much. Just movement around the Prototype map and maybe Item spawning.

The Prototype Map:

Worked on Item Spawning and Zombie Spawning today. Got 612 Zombies spawning in the city but it really hurt the Frame rate having so many in the single city. I don’t think as a player you would even want so many in a single city. The Prototype Map currently contains 1 fairly good sized city and 2 outposts or villages all with in a single Unity terrain 2,000 x 2,000 units. The final maps for the game will be much bigger with many more villages, towns, cities, ect. to explore, forage, and kill other players from.

Here is a screenshot of the city with 297 zombies spawned:

I really enjoy multiplayer survival games so I’m excited for this, but just to satisfy my curiosity, what would you say really sets this aside from something like DayZ? Are there any really unique features you plan to focus on?

Well I really want the focus to be is on Team Play and Base building. We all know that in these types of games the Zombies really become a secondary focus when your being shot at by other players. They become the main threat in these types of games.

I am starting out with the Zombie Apocalypse Scenario to start with and then I’d like to break off into having other survival scenarios as well. Maybe have a Server type that for example has a 1 month life span. A week or 2 before the Server launches have a signup period for that server. Then once the Server starts it would be like a team death match type server where the Scenario could be for example a nation invading another nation. You get to pick which side you want to be on the invading nation or the nation being invaded. At the end of the month the nation with the most kills wins and server gets reset.

quick question, u working alone on this? do u know theres currently 6-7 games like this displayed on the frontpage on steam lately?

Just trying to squeeze in a realistic fact here, and yes, this looks decent. Just hate to see people biting over more than they can chew.

lol this isn’t more then I can chew… Yes I know ZOMBIE SURVIVAL games are a dim a dozen now but I have new things I want to bring in. I’ve been a MMO Developer for 9+ years now when I first started teaching my self how to program. I’m the Team Lead for Electric Crow Games working on our Flag ship product Greed Monger. Believe me I know my way around Multiplayer games and MMOs. This from a technical Stand point is easier then what we are doing with Greed Monger. But this Project being a game I’m working on in my free time may take longer to develop.

I don’t think Kelde was challenging your qualifications. I more interpreted it as him not wanting you to go the path so many do and make another generic game that a handful of people will actually play (if any). Or of course the other path of making that generic game (which might already be a rather expansive project) and then trying to lump new features on top of it, resulting in a really massive project. You really should start off defining something different and expanding on that very soon, so as to separate everyone who will lump this in with “ZOMBIE SURVIVAL”.

Also, As Team Leader from Electric Crow, is Greed Monger still actually going? I hadn’t heard anything on it in a while. Seemed like a case of biting off more than could be chewed. If not, that’s great, because the game sounded awesome back when I heard about it. I’m excited to see how it turns out. Good luck!

Yes Greed Monger is still very much in development. We have licensed the Atavism MMO Framework from NeoJac entertainment and where that’s still in Alpha also not every feature is yet implemented. We are waiting for the next update of Atavism before we can really start getting things setup which the next update will be coming out in the next week or so and then we will have alot more to show and share with you guys.

Jason and I have started discussing some really cool stuff which we should be announcing soon if we actually start planning it.

Yeah I wasn’t challenging ur qualifications at all, more concerned about the future for games like this. If u truly have unique new stuff u wanna put in that none of the other ones have it could work.

Right now these games pretty much has it all, vehicles,base building, character care, levelling and so on, and some of them look REALLY good.

Im all for a survival games, even tho zombies doesn’t really turn me on anymore, just letting u know the whole genre seems to fade out alittle due to the fact that everyone follows the exact same formula on these.

But keep it up, driving that car through a crowd could be extremely fun:P