Zoom out (3rd person view) at end of race tutorial?

Hi

I’m kind of new to c# and im making a mario kart style game and what I want to do is as you finish the last lap of the race the camera pans out into a third person view how would I go about doing that

I’d try with this camera system:

(bit complicated to setup at first…but theres tutorials in youtube)

more info about it,

Thanks for that since I’m a game student doinf this for my final year project I really don’t want to use anything from the asset store

Its free, and that camera feature will be later built into unity.

But if just want simple version,
Could move camera away from the playing position,
use Vector3.Lerp() to smoothly animate position it around player,
maybe combine with transform.LookAt() to keep looking at the car…

There is smoothfollow and few other camera scripts included in unity standard assets,
from menu Assets / Import Package / Cameras