Zoom sprites in "Select Sprite"?

I’m setting up a rule tile and I have 43 different tile sprites to insert. My problem is when selecting the sprites, they appear super tiny in the select window.
5042510--494558--upload_2019-10-8_12-59-26.png

The only thing that using the slider on top does, is add padding/margin around the sprite, and doesn’t actually make them bigger. So it’s super hard for me to pick many of them out.
5042510--494561--upload_2019-10-8_13-1-3.png

They appear just as small in my project tab. I tried changing their ppi but it doesn’t alter their size in those windows.

Found a workaround on a video, where you have to temporarily increase the actual size of the tiles in the tileset image. Seems super clunky and prone to messing things up in the inspector depending on how it reacts to recompiling. But I ended up choosing a graphics style that only requires 4 different tiles, so this is no longer a problem for me.

Though it’d still be nice if anyone finds a solution, to post it here in case anyone has this problem.

yea, this view is messed up. small sprites won’t be easy to view in this state.