Navmeshagent not working on build
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1
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10
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June 16, 2025
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Spotlight Shadow Flickering (+solution)
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8
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634
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June 11, 2025
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Flickering / noisy tree textures in HDRP (broken mipmaps?)
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1
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31
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June 11, 2025
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ONNX model from YOLOv9s fails in Unity Sentis with "IndexError: axis 3 is out of bounds" bug
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1
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34
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June 9, 2025
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Confusion with character movement
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14
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65
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June 7, 2025
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Issue accessing files already in streaming assets in android
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6
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14
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June 4, 2025
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My player rigidbody is just randomly jittering on rotation
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1
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20
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May 30, 2025
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Wall climbing issue
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1
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17
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May 26, 2025
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Waypoints Issue/Coding Error: "Not all Code Paths Return a Value"
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1
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8
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May 22, 2025
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Depth Buffer Inverse Soft Particles Build Error
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1
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29
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May 21, 2025
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I need a "simple" save system for my game
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7
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103
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May 18, 2025
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Burst not working on Android Device
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6
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55
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May 15, 2025
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"interfaces->Get<IUnityGraphicsD3D12>()" return nullptr
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4
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28
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May 15, 2025
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How can I make a texture fade in and out on loop?
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9
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80
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May 13, 2025
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2D Indirect Draw Call Render Queue
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1
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24
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May 10, 2025
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UI Automatically Displaying Instead of
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15
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31
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May 6, 2025
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I don't understand android manifest
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1
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9
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May 1, 2025
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Unity 2019.4.38 (Not Responding) when build is compiled
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2
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16
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May 1, 2025
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Getting Bool "States" to be Mutually Exclusive
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11
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107
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April 29, 2025
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A code driven parabola motion that simulates physics but also runs indefinitely? Basketball arc
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2
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34
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April 20, 2025
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UI Button Hitbox changes when adjusting resolution, but button font remains the same. [See Video] How to have proper scaling of button hitbox?
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4
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21
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April 15, 2025
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Animation clip swap at runtime
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0
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27
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April 9, 2025
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Using Physics2D.OverlapCapsule for a line of sight system but failing to create a pivot
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3
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14
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April 7, 2025
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2D Animation batching
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4
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48
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April 7, 2025
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Any solutions to fix "maximized windowed" mode?
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0
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33
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April 7, 2025
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Issue with OpenVR Vive Focus 3 Headset staying on still screen when using SteamVR
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4
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42
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April 4, 2025
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Use SRPBatcher to replace builtin RP's BatchRenderer?
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1
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17
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April 1, 2025
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How to replace mesh from original fbx model without changing bone structure and parameters
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0
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17
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March 26, 2025
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Redefinition of _MainTex_ST in surface shader
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0
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119
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August 5, 2024
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Heirachy collapses whenever a new scene is loaded
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4
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27
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March 19, 2025
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