Request: OnDrawGizmos Support for Behavior Nodes
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0
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3
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October 4, 2024
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Document about Start Event / BehaviorAgent
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5
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64
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October 3, 2024
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Another Lifecycle for the Start method about Behaviour
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1
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16
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October 4, 2024
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Behavior Package 1.0.1 is released! Update: 1.0.2 is out
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29
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1110
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October 3, 2024
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Can we have labels on behavior graph node such as Selector and Try In Order nodes?
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0
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27
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October 1, 2024
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Question about modifying Shared Blackboard assets at runtime
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1
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26
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October 1, 2024
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Graph plans for the next generation of Unity?
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6
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114
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October 1, 2024
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Some notes about subgraph usage in AI Behavior package
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1
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39
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September 30, 2024
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Using Interfaces as variables in Blackboard?
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0
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26
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September 27, 2024
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Can a non-English variable name be supported?
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1
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39
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September 27, 2024
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I think, I encountered a bug when using new behavior package
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4
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60
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September 25, 2024
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[Webinar] Join us to learn what's coming for Behavior! Edit: Recording added
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12
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244
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September 25, 2024
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I'm using the new Unity Behavior Graph and I have and I have a question about the variables
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3
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66
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September 25, 2024
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AI enemies hide behind cowers
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9
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47
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September 25, 2024
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BehaviorIL2CPPTypes.cs created after WebGL build - delete? ignore?
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2
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26
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September 24, 2024
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Some issues encountered with Behavior 1.0.1
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6
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74
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September 23, 2024
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Behavior Package 1.0.0 preview is now available!
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45
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1198
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September 23, 2024
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Debugging Subgraphs
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6
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88
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September 22, 2024
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New Unity Behavior 1.0.1 Package Improvement?
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1
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105
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September 19, 2024
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New/removed blackboard variables not updating
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5
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70
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September 17, 2024
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Muse Behaviour suggestion - Private BlackboardVariables
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2
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81
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September 1, 2024
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Inherited BlackboardVariables not assignable in BT editor
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2
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45
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August 21, 2024
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Support for backwards compatibility for json format
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2
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51
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August 20, 2024
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Latest Muse chat update breaks Muse Behaviour
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3
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69
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August 16, 2024
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[Muse Behaviour] Where to get help and submit possibly bug report?
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10
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90
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August 16, 2024
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How to make a monsters head follow the players location
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0
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41
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August 7, 2024
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Generate with AI Button Greyed out
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1
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36
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August 6, 2024
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Help Needed with Behaviour Tree Pattern for Switching Strategies
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1
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40
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August 2, 2024
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Make NavMesh approach player from behind
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4
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59
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July 30, 2024
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How to lock LookAt() Y axis?
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3
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83
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July 20, 2024
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