Vision OS 2.0 - Graphics are low res on BiRP metal passthrough
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3
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80
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September 24, 2024
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MaterialPropertyBlock Redundant Resource Binds
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0
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13
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September 18, 2024
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ComputeBuffers Rebind for every DrawCall
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0
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18
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September 18, 2024
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Any ways to set up motion blur for VR devices?
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0
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37
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September 17, 2024
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Standard Transparent Shader : lightning problem
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0
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19
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September 12, 2024
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_CameraDepthTexture is available even without enabling it?
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0
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16
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September 9, 2024
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Unity 3d in 2D project
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1
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38
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September 7, 2024
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Artifacting on highlight shader
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4
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39
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September 6, 2024
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Different colours on some low-end Android device than on others
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1
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19
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September 4, 2024
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Render cap on secondary display for iOS
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0
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45
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August 29, 2024
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Redundant Graphics API calls?
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1
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27
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August 18, 2024
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Command buffer editing works in only left eye of VR display
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1
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19
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August 16, 2024
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Best practices for migrating from the Built-in Render Pipeline to URP - August 21, 2024 at 12:00 pm ET / 9:00 am PT
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2
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115
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August 15, 2024
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_WorldSpaceLightPos0 value not updated by directional light rotation
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1
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19
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August 13, 2024
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PostProcess pink on MacOS Build?
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0
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9
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August 11, 2024
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Unity 2022 & Oculus Quest 2 with Meta All In One SDK - Not Showing UI in build
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0
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38
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August 10, 2024
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Why cant i render transparent meshes in Geometry queue?
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0
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15
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August 9, 2024
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How to make a monsters head follow the players location
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0
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48
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August 7, 2024
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Creating mesh lags 1 frame
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1
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30
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August 6, 2024
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Problem with lighting objects on scene
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1
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21
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July 31, 2024
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Objects and some part of terrain gets invisible if I move the player
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0
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14
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July 27, 2024
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How would I make my shader's lines overlay objects behind it, but objects in front of it covers it?
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1
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38
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July 26, 2024
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Camera.RenderWithShader() and Screenspace Shadows not rendering correctly?
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1
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30
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July 26, 2024
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In Unity, how is the color blended between transparent graphics?
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2
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25
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July 25, 2024
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Why CmdBuf.DrawMeshInstanced doesn't update MaterialPropertyBlock changes?
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0
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5
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July 24, 2024
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Get local position in surface shader
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3
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40781
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July 23, 2024
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How to change ambient color with baked shadows without rebaking
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1
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28
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July 23, 2024
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Grass Glowing in the Dark
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0
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9
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July 22, 2024
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How to disable and enable vsync
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3
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1562
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July 20, 2024
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Structured Buffers in Built-in Render Pipeline
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3
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102
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July 19, 2024
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