Client Predicted Entity Spawn
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1
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1163
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August 24, 2023
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Is there some form of best practices for handling differing entity states/actions?
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4
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1322
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August 24, 2023
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Debugging tooling at player runtime
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2
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1154
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August 24, 2023
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Anything coming in the near future for IAspect?
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7
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1309
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August 24, 2023
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NativeSlice use case
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2
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1131
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August 24, 2023
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Burst GPU
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7
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965
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August 24, 2023
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Request future editor release to support dots by default
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1
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630
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August 24, 2023
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DOTS UI solution
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1
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696
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August 24, 2023
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What libraries should we make ourselves?
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1
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562
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August 24, 2023
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GenerateAuthoringComponent Sample
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1
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534
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August 24, 2023
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Are there any plans to address authoring and baking issues?
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1
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550
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August 24, 2023
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How to handle local multiplayer input with DOTS?
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2
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555
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August 24, 2023
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More new dots feature packages
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3
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519
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August 24, 2023
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[Netcode for Entities 1.0.15] Graphics assets is not stripped from server player runtime build
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2
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483
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August 24, 2023
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Physics blob assets and ECS
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3
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598
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August 24, 2023
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Different chunk sizes and 128 entities limit
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1
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691
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August 24, 2023
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ETA of DOTS roadmap new update
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1
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589
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August 24, 2023
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Get rid of ObjectToWorldTransform by default
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1
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470
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August 24, 2023
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Spawn jobs from within other jobs
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2
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549
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August 24, 2023
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Built in Origin Shift? GlobalPosition instead of float3
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1
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454
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August 24, 2023
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Request for game object land physics Layer Override public access
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1
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455
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August 24, 2023
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Default event system
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1
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526
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August 24, 2023
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Future of Physics Packages
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1
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550
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August 24, 2023
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(IN-49838) Entities Graphics main thread stalling
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1
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484
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August 24, 2023
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What is the next big breaking change going to be and when?
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1
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533
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August 24, 2023
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(IN-52428) Entities Graphics 1.0.14 is insanely slower than 0.51.1
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1
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539
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August 24, 2023
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Plans regarding Graphics for ECS on the WebGL/Web platform
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1
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516
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August 24, 2023
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ETA of DFG release
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1
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549
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August 24, 2023
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ETA of DOTS Animation release
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1
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565
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August 24, 2023
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DOTS Animation working with dots netcode by default?
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1
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539
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August 24, 2023
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