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New technical e-book: Lighting and environments in the HDRP (Unity 6 edition)
Hey everyone,
A huge e-book update is available now. The comprehensive official HDRP guide just got a huge update including updates in Unity 6 (6.1 to be precise)
DOWNLOAD HERE
In Unity 6, the High Definition Rende…
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14
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1044
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October 7, 2025
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Render Graph Updates in Unity 6.3
The upcoming Unity 6.3 brings a set of focused updates to the Render Graph system, continuing the direction we’ve shared previously - with a strong emphasis on defragmentation, performance, and long-term unification acro…
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16
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4544
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October 23, 2025
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Compile error after 6000.0.62f1 upgrade: 'SystemInfo' does not contain a definition for 'supportsDynamicResolution'
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0
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5
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November 14, 2025
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My scene view glows white when near objects
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0
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13
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November 13, 2025
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[HDRP DXR] Raytraced colored shadows from Point/Spot light?
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3
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32
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November 13, 2025
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APV Scenario - Can't bake new scenarios NullReferenceException: Object reference not set to an instance of an object
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1
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14
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November 13, 2025
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Black flickering noise near alpha clipped edges when volumetric clouds with ghosting reduction is enabled
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3
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146
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November 13, 2025
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HDRP – Realtime Reflection Probes do not reflect emissive objects until global Generate Lighting
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0
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13
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November 12, 2025
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How to render to a RenderTexture using a second camera (minimap) with CustomPass?
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0
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10
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November 12, 2025
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Excluding specific Gameobjects from being culled when using GPU occlusion culling
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6
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82
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November 12, 2025
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HDRP Cached Shadows are good
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12
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287
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November 12, 2025
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Unity HDRP and Switch 2
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4
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414
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November 8, 2025
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HDRP Water is broken in 6000.2.8f1 and later. Visible surface height doesn’t match ProjectPointOnWaterSurface at all (underwater effect is broken too)
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0
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30
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November 8, 2025
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HTrace: World Space Global Illumination [RELEASED]
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84
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4028
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November 6, 2025
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Unity HDRP Rendering on Steam Deck
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40
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1037
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November 5, 2025
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Alpha clipping problems with fog
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4
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50
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November 5, 2025
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Unity needs better tonemappers (especially for HDR)
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5
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130
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November 2, 2025
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How to Lower Horizon in Physical Based Sky (Camera Rendering Space)
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1
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31
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October 31, 2025
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[-67% Off Bundle Sale! - Save $600 Bundle upgrade offer!✅] Lumina GI-RealTime true Voxel based global illumination for URP-HDPR
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119
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8371
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October 31, 2025
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Reflection Probe Rendering Layer + SSGI problem
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0
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26
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October 31, 2025
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OnDemand Shadows + OnDemand Reflection probes Problem?
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3
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62
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October 31, 2025
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Dynamic Tile Swapping with Entities Graphics - Mipmap and Texture Streaming Challenges
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4
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220
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October 29, 2025
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Depth-of-field calculation - HDRP physical camera
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0
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19
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October 28, 2025
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6.2 HDRP fullscreen effect impossible in forward lit mode with MSAA?
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7
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55
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October 27, 2025
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Area volumetric lights
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2
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80
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October 27, 2025
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Terrain layer textures Glitch, black spots, overlapping, flickering
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3
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145
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October 27, 2025
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HDRP real-time rendering on mobile
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0
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84
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October 27, 2025
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Motion vectors from tesselated geometry
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0
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35
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October 26, 2025
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How to enable DLAA at runtime in HDRP?
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5
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126
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October 25, 2025
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Custom sky shader
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2
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56
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October 25, 2025
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