Unity glTFast Import Errors
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0
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22
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December 19, 2024
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How to planar decimate in game mode? (At runtime)
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0
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16
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November 23, 2024
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Prefab mesh renders OK in one part of the game, all wrong in another
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4
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15
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December 14, 2024
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How do you export from Blender without the Armature being rotated?
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2
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52
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December 9, 2024
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Invalid AABB errors after switching to Unity 6
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3
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63
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December 2, 2024
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Different types of objects get imported differently, resulting in a bunch of weird rotations and parenting issues
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8
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40
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December 1, 2024
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How to render only hands and weapons but not the entire player?
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1
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53
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November 30, 2024
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How to edit mesh at runtime unity?
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2
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41
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November 27, 2024
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How to align a Mesh with vertex positions?
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0
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13
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November 23, 2024
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FOV MESH - Fog Of War, not colliding
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7
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34
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November 22, 2024
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How to modify a 3D mesh in Unity to follow terrain while preserving thickness?
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3
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45
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November 20, 2024
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CombineMesh on modular character, but bodypart "hit" detection needed
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2
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19
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November 19, 2024
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Runtime automatic weights bones - ressources for auto skinned 3D mesh in Unity
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0
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34
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November 15, 2024
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Create a mesh alongside a Line renderer
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0
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12
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November 8, 2024
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Unable interaction building 3D Tiles format
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2
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19
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November 8, 2024
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Physics ignores meshes on memory
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11
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42
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November 7, 2024
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Handling slopes self-intersections
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0
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6
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November 5, 2024
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Has anyone ever found a way to make configurable Uvs for shared vertices on a flat shaded cube?
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1
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31
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November 4, 2024
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How does Skin Attachment Mesh work?
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0
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27
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November 4, 2024
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Same mesh showing vertices at farther depth
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2
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9
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November 1, 2024
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Is it possible to generate a cube with 8 vertices specifically without smooth shading?
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8
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72
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October 26, 2024
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Readable mesh in Runtime?
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0
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14
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October 25, 2024
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Combined Meshes Without Submeshes Still Tilling Textures
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1
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13
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October 24, 2024
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How to join skirt to LOD terrain mesh chunk to ensure it matches at seams?
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0
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69
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October 15, 2024
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Chunk optimisation in a voxel game/engine
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0
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84
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October 15, 2024
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