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PSO Caching Improvements in Unity 6.5
Greeting from the Graphics team,
We are happy to share some interesting updates for PSO (Pipeline State Object) tracing and pre-caching in Unity 6.5. Integrating PSO tracing in your project can improve rendering perform…
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11
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1521
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May 27, 2026
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[INFO] New Meta SDK UPM package shadowing old Assets blocking installation
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0
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22
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June 10, 2026
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Jittering of simple scrolling on macOS/tvOS using Metal
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5
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112
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March 29, 2026
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The object's outline and background are being dragged out in a strange way
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1
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66
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March 24, 2026
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MacOS Metal API errors in log
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1
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160
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March 18, 2026
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3D Gaussian Splat viewer on iOS. Compute Sorting problems on metal
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0
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72
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March 16, 2026
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Change API at runtime without exe\x64_86 flags
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1
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64
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February 24, 2026
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Multiple iOS devices (A8-A10 chips) failing to launch builds on Unity 6.3.2
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12
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313
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February 13, 2026
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Every material went black after I updated my Unity version in my iOS game
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4
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98
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February 6, 2026
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Freeze on iOS with Metal Display Link
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15
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3075
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January 27, 2026
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Frequent Game Crashing on iOS - UnityGfxDeviceWorker
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11
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989
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December 8, 2025
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iOS 26.x – Screen Flash, Then Permanent Black Screen (App Doesn’t Crash – Metal Device Lost?)
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1
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607
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November 17, 2025
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Why is CPU and GPU usage so high on almost empty scene
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1
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305
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November 14, 2025
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Graphics memory optimizations for DX12, Vulkan and Metal
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16
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3550
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November 12, 2025
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When CAMetalDisplayLink is open, the game is flickering on iOS26 iphone 15-16's. It comes with new engine update
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3
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1081
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October 30, 2025
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[AGX: Texture read/write assertion failed: width > 0] Spammed in logs on iOS
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0
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75
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October 29, 2025
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HDRP real-time rendering on mobile
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0
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245
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October 27, 2025
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Blurry / “swimming” image in PCVR (Quest 3 via Link, Built-in RP) – textures look fine nearby but look blurry and float at 5–6m
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11
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900
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September 9, 2025
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macOS Refresh rate capped to 60 only on Steam
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4
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734
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September 5, 2025
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Failed assertion "UnityInstancingDOTS_InstanceVisibility has space for 3840 bytes, but argument has a length 4096"
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4
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166
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September 3, 2025
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Identifying GPU bottlenecks with Metal frame capture
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4
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3760
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July 30, 2025
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Why does the alpha of virtual objects seem to be much weaker on the reality content in vision pro metal render?
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1
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83
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July 26, 2025
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Deep Link not working for VisionOS Metal Rendering?
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0
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78
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July 17, 2025
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Black/blank screen on Mac devices
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7
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1065
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July 2, 2025
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Shader Graph doesn't compile for Metal (undeclared identifier 'RemapFoveatedRenderingResolve') 6000.0.23f1
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2
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249
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June 23, 2025
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Apple Developper Capture Tool not compatible with Metal App on VIsionOS?
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6
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193
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June 17, 2025
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[VisionOS] Choosing Between Metal and Reality Kit App Modes for Vision Pro
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11
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2163
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June 11, 2025
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Using Unity as Library on visionOS
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0
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78
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June 9, 2025
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I can't get shadows with hlsl code only on iOS
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0
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55
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April 7, 2025
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Port Quest app to other platforms
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1
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209
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March 8, 2025
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