Network prefab build issue
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2
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13
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September 17, 2024
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Best way to sync client UI?
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4
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51
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September 16, 2024
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How do I NetworkSerialize a List in INetworkSerializable?
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9
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3408
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September 17, 2024
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Client Exception: Server Scene Handle already exists!
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11
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1684
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September 15, 2024
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Access to NetworkPrefabs inside the NetworkManager
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2
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814
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September 15, 2024
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Galactic Kittens Sample - Rigidbody2d Problem
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1
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8
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September 15, 2024
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Host keeps getting [Scene '' couldn't be loaded because it has not been added to the build settings]
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8
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427
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September 14, 2024
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[Distributed Authority] Custom Struct in NetworkList Causes Connection Failure
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2
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28
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September 13, 2024
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Rpc and NetworkVariable dosent work after PlayerPrefab respawned
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5
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38
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September 13, 2024
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Network Config Mismatch error (while config is the same)
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14
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15672
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September 12, 2024
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Unity.Netcode.Editor.CodeGen.NetworkBehaviourILPP: (0,0): error
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8
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1237
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September 12, 2024
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Interpolation in Rigidbody causes NetworkObject to spawn at wrong location... sometimes
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4
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122
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September 10, 2024
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The method called by a serverRpc is server authorative?
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1
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15
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September 10, 2024
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Why does NetCode make my Rigidbody body mode into kinematic mode?
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1
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30
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September 9, 2024
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NullReferenceException - when client disconnected
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7
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167
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September 8, 2024
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Clientside parenting smoothing issue (Netcode)
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5
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43
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September 6, 2024
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Trouble syncing states across clients
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11
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35
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September 5, 2024
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KeyNotFoundException: The given key 'Unity.Netcode.ConnectionRequestMessage' was not present in the dictionary
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4
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34
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September 4, 2024
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Dedicated Server console command
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4
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1186
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September 4, 2024
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Changing object ownership while object might be moving
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5
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28
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September 3, 2024
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NullReferenceException when adding value to NetworkList
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5
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15
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September 3, 2024
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Wait Until Server and Client RPC is finished
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1
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26
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September 2, 2024
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Spawning NetworkObjects vs calling RPCs
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5
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42
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September 2, 2024
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Spawning as PlayerObject with ClientNetworkTransform
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12
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7373
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September 2, 2024
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NetCode for Game Objects returns GameObject after I move it in script
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3
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18
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August 30, 2024
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Bite-Size samples release thread [Netcode For GameObjects]
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4
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3805
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August 30, 2024
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How to check if a port is already in use before hosting
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3
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606
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August 30, 2024
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Do you need to actively update the player prefab in network manager
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2
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32
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August 29, 2024
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Syncing a LineRenderer component
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1
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29
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August 28, 2024
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Awaitable RPCs - yes or no?
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3
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59
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August 28, 2024
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