# \#Search

**URL:** https://discussions.unity.com/tag/search/159505.md

[Latest](https://discussions.unity.com/latest.md) · [Categories](https://discussions.unity.com/categories.md) · [Tags](https://discussions.unity.com/tags.md)

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## [IMDB Database Error](https://discussions.unity.com/t/imdb-database-error/1732981)

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**Author:** [@jolyn\_w](https://discussions.unity.com/u/jolyn_w)\
**Replies:** 10\
**Last updated:** [September 22, 2026, 5:06am UTC](https://discussions.unity.com/t/imdb-database-error/1732981 "2026-09-22T05:06:54Z")

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Hi Unity Community, We are currently using Unity 6.3.9f, and have been experiencing these very weird editor errors where it complains about IMDB database. Usually, there are a few error messages, and it always happens a…

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## [Introducing Lighting Search](https://discussions.unity.com/t/introducing-lighting-search/1719676)

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**Author:** [@Layla-A](https://discussions.unity.com/u/Layla-A)\
**Replies:** 19\
**Last updated:** [September 21, 2026, 6:32pm UTC](https://discussions.unity.com/t/introducing-lighting-search/1719676 "2026-09-21T18:32:59Z")

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We’re excited to introduce Lighting Search in Unity 6.5, a new workflow in the Unity Editor designed to make it easier to manage lighting-related data in complex scenes. By bringing powerful search, filtering, and editi…

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## [How can I create a SearchProposition that displays as an integer or forced to text?](https://discussions.unity.com/t/how-can-i-create-a-searchproposition-that-displays-as-an-integer-or-forced-to-text/1735020)

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**Author:** [@CDF](https://discussions.unity.com/u/CDF)\
**Replies:** 3\
**Last updated:** [September 21, 2026, 3:49pm UTC](https://discussions.unity.com/t/how-can-i-create-a-searchproposition-that-displays-as-an-integer-or-forced-to-text/1735020 "2026-09-21T15:49:14Z")

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I have a SearchProposition defined like this: new SearchProposition(null, label: "References To", replacement: $"{FilterIds.RefsTo}:\\"node\\""); A user can enter a string name or a node id (uint) If they enter a uint, …

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## [How to search for a specific StaticEditorFlags flag?](https://discussions.unity.com/t/how-to-search-for-a-specific-staticeditorflags-flag/1733872)

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**Author:** [@adamgryu](https://discussions.unity.com/u/adamgryu)\
**Replies:** 3\
**Last updated:** [August 20, 2026, 6:36pm UTC](https://discussions.unity.com/t/how-to-search-for-a-specific-staticeditorflags-flag/1733872 "2026-08-20T18:36:32Z")

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Hello! I’m trying to write a search query that finds all GameObjects with ContributeGI enabled. I want to use a search like h: #m\_StaticEditorFlags:1 but I want to check a specific bit in the flag value.

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## [Search Asset Index keeps rebuilding](https://discussions.unity.com/t/search-asset-index-keeps-rebuilding/932231)

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**Author:** [@nehvaleem](https://discussions.unity.com/u/nehvaleem)\
**Replies:** 40\
**Last updated:** [August 8, 2026, 12:47am UTC](https://discussions.unity.com/t/search-asset-index-keeps-rebuilding/932231 "2026-08-08T00:47:50Z")

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The Unity Search is great in its concept, but it frustrates me the hell out of it. I don’t know if it is a bug, but if not and it was designed this way, there is seriously something wrong with it. I am using 2022.3 and…

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## [How to lock the search filter in project tab](https://discussions.unity.com/t/how-to-lock-the-search-filter-in-project-tab/1731206)

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**Author:** [@Animetra](https://discussions.unity.com/u/Animetra)\
**Replies:** 6\
**Last updated:** [July 17, 2026, 9:57am UTC](https://discussions.unity.com/t/how-to-lock-the-search-filter-in-project-tab/1731206 "2026-07-17T09:57:31Z")

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Hi there! I structure my projects into several scenes a lot. To have a quick access to them I use a project tab with a t:Scene filter right next to my hierarchy tab, which works pretty well. My problem is that even when…

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## [How to filter values in a specific column of a table](https://discussions.unity.com/t/how-to-filter-values-in-a-specific-column-of-a-table/1724089)

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**Author:** [@shanayyy42](https://discussions.unity.com/u/shanayyy42)\
**Replies:** 7\
**Last updated:** [July 1, 2026, 1:23pm UTC](https://discussions.unity.com/t/how-to-filter-values-in-a-specific-column-of-a-table/1724089 "2026-07-01T13:23:54Z")

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Here’s what happened: I was searching for available Skybox materials in the project, so I built the following query: Very good, then I looked at the document: So I think you can use @label selector to get the sa…

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## [Find references in project greyed out after update to 6.3](https://discussions.unity.com/t/find-references-in-project-greyed-out-after-update-to-6-3/1719523)

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**Author:** [@LexDeKogel](https://discussions.unity.com/u/LexDeKogel)\
**Replies:** 6\
**Last updated:** [June 12, 2026, 6:19pm UTC](https://discussions.unity.com/t/find-references-in-project-greyed-out-after-update-to-6-3/1719523 "2026-06-12T18:19:04Z")

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After upgrading from 6.0 to 6.3 (6000.3.11f1) searching for references in the project doesn’t work anymore. It seems like the Index Management menu’s have changed completely but I can’t find the proper documentation on t…

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## [\[BUG\] \[Case: IN-141228\] ArgumentOutOfRangeException when navigating with arrow keys in search field](https://discussions.unity.com/t/bug-case-in-141228-argumentoutofrangeexception-when-navigating-with-arrow-keys-in-search-field/1717876)

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**Author:** [@Meyzi05](https://discussions.unity.com/u/Meyzi05)\
**Replies:** 4\
**Last updated:** [April 25, 2026, 2:30pm UTC](https://discussions.unity.com/t/bug-case-in-141228-argumentoutofrangeexception-when-navigating-with-arrow-keys-in-search-field/1717876 "2026-04-25T14:30:36Z")

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There is a bug in the Add Component search behavior when navigating with the arrow keys. Specifically, an edge case occurs in the new Script UI: if you perform a search that returns no results and then try to navigate u…

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## ["Building assets search index" is melting CPUs](https://discussions.unity.com/t/building-assets-search-index-is-melting-cpus/1712443)

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**Author:** [@Peter77](https://discussions.unity.com/u/Peter77)\
**Replies:** 8\
**Last updated:** [April 23, 2026, 7:25am UTC](https://discussions.unity.com/t/building-assets-search-index-is-melting-cpus/1712443 "2026-04-23T07:25:27Z")

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Every time the ‘Building assets search index’ process runs, my CPU usage spikes to nearly 100% and my fans ramp up significantly. Is there any way to optimize this process or limit its resource consumption to prevent th…

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## [What is Pattern Search?](https://discussions.unity.com/t/what-is-pattern-search/1715562)

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**Author:** [@JosephStar318](https://discussions.unity.com/u/JosephStar318)\
**Replies:** 7\
**Last updated:** [April 21, 2026, 6:47pm UTC](https://discussions.unity.com/t/what-is-pattern-search/1715562 "2026-04-21T18:47:17Z")

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I just stumbled upon this tab and could not find any valuable information about it’s purpose. There is a pattern search tab under search window. It looks useful at first, but I don’t know where these textures are. Th…

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## [Unity Editor 6.3 LTS keeps crashing](https://discussions.unity.com/t/unity-editor-6-3-lts-keeps-crashing/1712397)

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**Author:** [@NewDeveloper](https://discussions.unity.com/u/NewDeveloper)\
**Replies:** 7\
**Last updated:** [April 9, 2026, 3:27pm UTC](https://discussions.unity.com/t/unity-editor-6-3-lts-keeps-crashing/1712397 "2026-04-09T15:27:14Z")

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Hi Folks. I have been working with Unity 2021.3.6f1 since it’s release and it was a very stable build and never had any issue, any crash, any problem, but since the Unity Hub was warning me about security issues, yester…

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## [Advance Search performance issues](https://discussions.unity.com/t/advance-search-performance-issues/1713924)

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**Author:** [@alex534](https://discussions.unity.com/u/alex534)\
**Replies:** 5\
**Last updated:** [April 9, 2026, 1:10am UTC](https://discussions.unity.com/t/advance-search-performance-issues/1713924 "2026-04-09T01:10:14Z")

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Advanced Search is a fantastic feature; coming from years of Unreal development, a robust search tool is non-negotiable for my workflow. However, we are consistently hitting performance bottlenecks that force us back to …

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## [How do you author custom Search formatters?](https://discussions.unity.com/t/how-do-you-author-custom-search-formatters/1710877)

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**Author:** [@vallis\_unity](https://discussions.unity.com/u/vallis_unity)\
**Replies:** 2\
**Last updated:** [March 11, 2026, 12:32pm UTC](https://discussions.unity.com/t/how-do-you-author-custom-search-formatters/1710877 "2026-03-11T12:32:47Z")

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The ability to view scriptable objects in a customisable editor window is an amazing feature, first of all a big thank you to the team who built it with a focus on being so flexible. One thing I would like to do is crea…

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## [Search asset indexing is really broken](https://discussions.unity.com/t/search-asset-indexing-is-really-broken/1709852)

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**Author:** [@Ritbulau](https://discussions.unity.com/u/Ritbulau)\
**Replies:** 5\
**Last updated:** [March 11, 2026, 12:11pm UTC](https://discussions.unity.com/t/search-asset-indexing-is-really-broken/1709852 "2026-03-11T12:11:25Z")

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Unity Search is constantly trying to update indexing with “loading assets search index” background tasks and it can take like 20 minutes and it completly obliterates the performance, editor runs at like 5 fps on my high …

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## [Some Feedback for the Unity Search Package](https://discussions.unity.com/t/some-feedback-for-the-unity-search-package/1535350)

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**Author:** [@JohnPontoco](https://discussions.unity.com/u/JohnPontoco)\
**Replies:** 11\
**Last updated:** [February 27, 2026, 7:16pm UTC](https://discussions.unity.com/t/some-feedback-for-the-unity-search-package/1535350 "2026-02-27T19:16:25Z")

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This is a feedback thread! First off, I want to say that I appreciate the ambition of the new unity search package. The idea of having a full-powered query language is fantastic. As someone who’s written a lot of SQL, I’…

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## [New search how to find only prefabs](https://discussions.unity.com/t/new-search-how-to-find-only-prefabs/1709802)

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**Author:** [@altair2020](https://discussions.unity.com/u/altair2020)\
**Replies:** 1\
**Last updated:** [February 21, 2026, 12:38pm UTC](https://discussions.unity.com/t/new-search-how-to-find-only-prefabs/1709802 "2026-02-21T12:38:48Z")

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the new search is awful, how do you select only true prefabs and not models? this is awful

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## [How to focus the default selected asset in custom AdvancedObjectSelector?](https://discussions.unity.com/t/how-to-focus-the-default-selected-asset-in-custom-advancedobjectselector/1690121)

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**Author:** [@Jeizn](https://discussions.unity.com/u/Jeizn)\
**Replies:** 4\
**Last updated:** [January 30, 2026, 7:07pm UTC](https://discussions.unity.com/t/how-to-focus-the-default-selected-asset-in-custom-advancedobjectselector/1690121 "2026-01-30T19:07:01Z")

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The custom AdvancedObjectSelector selects nothing by default. Focusing on the default selected asset makes it easier to find the relevant assets. However, viewState.selectedIds is an internal property.

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## [Search not saving Column Widths](https://discussions.unity.com/t/search-not-saving-column-widths/1698247)

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**Author:** [@msfredb7](https://discussions.unity.com/u/msfredb7)\
**Replies:** 4\
**Last updated:** [December 13, 2025, 7:51am UTC](https://discussions.unity.com/t/search-not-saving-column-widths/1698247 "2025-12-13T07:51:52Z")

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I’m trying to use the Search tool because it’s powerful, but there are usability issues that prevent me from doing so. Here’s are a few issues I encountered today that made me close the window and fallback to the project…

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## [Custom search vilter for custom SearchProvider](https://discussions.unity.com/t/custom-search-vilter-for-custom-searchprovider/1693558)

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**Author:** [@Micz84](https://discussions.unity.com/u/Micz84)\
**Replies:** 4\
**Last updated:** [December 5, 2025, 7:16pm UTC](https://discussions.unity.com/t/custom-search-vilter-for-custom-searchprovider/1693558 "2025-12-05T19:16:23Z")

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Hi, Is there a way to write custom search filters for a custom search provider? I have created my own provider, but the filters list is empty, and I would like to create my own filter to narrow down searches. If it is…

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## [How to disable Searcher in 6.4?](https://discussions.unity.com/t/how-to-disable-searcher-in-6-4/1693707)

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**Author:** [@mgear](https://discussions.unity.com/u/mgear)\
**Replies:** 8\
**Last updated:** [November 24, 2025, 3:04pm UTC](https://discussions.unity.com/t/how-to-disable-searcher-in-6-4/1693707 "2025-11-24T15:04:05Z")

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its almost always crashing (IN-123407) and makes it difficult to use the editor.. (maybe its due to large project size) ========== OUTPUTTING STACK TRACE ================== 0x00007FFC758697DF (Unity) mdb\_page\_get 0x…

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## [Search Engine Memory Leak](https://discussions.unity.com/t/search-engine-memory-leak/1694013)

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**Author:** [@VoodooDetective](https://discussions.unity.com/u/VoodooDetective)\
**Replies:** 2\
**Last updated:** [November 11, 2025, 5:28am UTC](https://discussions.unity.com/t/search-engine-memory-leak/1694013 "2025-11-11T05:28:52Z")

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I just wanted to share some stack traces from the search engine. I guess there’s a memory leak in there. I tried opening a bug, but I can’t really reproduce it so it was closed. I figured I’d share here in case anyone el…

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## [REGRESSION: IN-114660 omnisearch input field not focused by default](https://discussions.unity.com/t/regression-in-114660-omnisearch-input-field-not-focused-by-default/1682122)

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**Author:** [@laurentlavigne](https://discussions.unity.com/u/laurentlavigne)\
**Replies:** 9\
**Last updated:** [November 5, 2025, 11:39pm UTC](https://discussions.unity.com/t/regression-in-114660-omnisearch-input-field-not-focused-by-default/1682122 "2025-11-05T23:39:33Z")

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press ctrl+space and it normally brings up the omnisearch already focused on the input field so all you need to do is type something no longer working in 2020.3.62

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## [Search assets in pakages](https://discussions.unity.com/t/search-assets-in-pakages/1692722)

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**Author:** [@Lynxed](https://discussions.unity.com/u/Lynxed)\
**Replies:** 7\
**Last updated:** [November 4, 2025, 1:35pm UTC](https://discussions.unity.com/t/search-assets-in-pakages/1692722 "2025-11-04T13:35:29Z")

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I’m using pakages a lot in my development. Whenever i go into fullscreen mode for any tab or when i just save the project, my search preferences reset to default. It’s infuriating for iteration. How can i make this …

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## [Indexer can't find method get\_fontSharedMaterials](https://discussions.unity.com/t/indexer-cant-find-method-get-fontsharedmaterials/1692890)

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**Author:** [@VoodooDetective](https://discussions.unity.com/u/VoodooDetective)\
**Replies:** 10\
**Last updated:** [October 30, 2025, 10:58pm UTC](https://discussions.unity.com/t/indexer-cant-find-method-get-fontsharedmaterials/1692890 "2025-10-30T22:58:41Z")

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I keep getting these warnings thrown by the search engine when it’s rebuilding the index: \[Worker1\] The method get\_fontSharedMaterials was not found on Rank. This property will not be indexed. \[Worker1\] The method get\_…

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## [REGRESSION: when there is a compile error, calling omnisearch freezes unity](https://discussions.unity.com/t/regression-when-there-is-a-compile-error-calling-omnisearch-freezes-unity/1682133)

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**Author:** [@laurentlavigne](https://discussions.unity.com/u/laurentlavigne)\
**Replies:** 4\
**Last updated:** [October 9, 2025, 6:36pm UTC](https://discussions.unity.com/t/regression-when-there-is-a-compile-error-calling-omnisearch-freezes-unity/1682133 "2025-10-09T18:36:39Z")

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## [How to search objects inside prefabs that contain a MeshRenderer and have m\_ReceiveGI equal to 1](https://discussions.unity.com/t/how-to-search-objects-inside-prefabs-that-contain-a-meshrenderer-and-have-m-receivegi-equal-to-1/1684466)

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**Author:** [@shanayyy42](https://discussions.unity.com/u/shanayyy42)\
**Replies:** 11\
**Last updated:** [October 6, 2025, 5:45pm UTC](https://discussions.unity.com/t/how-to-search-objects-inside-prefabs-that-contain-a-meshrenderer-and-have-m-receivegi-equal-to-1/1684466 "2025-10-06T17:45:29Z")

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Why doesn’t this query work? p: t:MeshRenderer #MeshRenderer.m\_receivegi=1 I have turned on the Sub Objects option Also, after using the dir condition, the result is only the prefab, but not the objects in the pref…

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## [Prefab Reference search in project incorrect - shows up for old edits](https://discussions.unity.com/t/prefab-reference-search-in-project-incorrect-shows-up-for-old-edits/1681876)

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**Author:** [@andyz](https://discussions.unity.com/u/andyz)\
**Replies:** 1\
**Last updated:** [October 2, 2025, 1:12pm UTC](https://discussions.unity.com/t/prefab-reference-search-in-project-incorrect-shows-up-for-old-edits/1681876 "2025-10-02T13:12:28Z")

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Related to m\_Modification doesn’t clear old references when the prefab is modified - Unity Engine - Unity Discussions If you search for references of a prefab in your project, it should not show up hidden references in …

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## [Performance Markers Editor Window](https://discussions.unity.com/t/performance-markers-editor-window/1668474)

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**Author:** [@TheRobWatling](https://discussions.unity.com/u/TheRobWatling)\
**Replies:** 2\
**Last updated:** [August 18, 2025, 9:13pm UTC](https://discussions.unity.com/t/performance-markers-editor-window/1668474 "2025-08-18T21:13:29Z")

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Hi, I recently noticed a new window that I hadn’t seen before, its called Performance Markers and its under the Window → Analysis → Performance Markers path. I’ve not heard about it and I can’t find any documentation o…

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## [Search index performance on asset selection](https://discussions.unity.com/t/search-index-performance-on-asset-selection/1670263)

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**Author:** [@sajkowart](https://discussions.unity.com/u/sajkowart)\
**Replies:** 1\
**Last updated:** [July 25, 2025, 3:12pm UTC](https://discussions.unity.com/t/search-index-performance-on-asset-selection/1670263 "2025-07-25T15:12:23Z")

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Hey, I like the search function. Yet it’s really irritating when you are supposed to pick 100 sprites for items and every time you have to experience this performance/lag. I’m attaching a gif below recorded in 30 fps …

[Next page](https://discussions.unity.com/tag/search/159505.md?match_all_tags=true&page=1&tags%5B%5D=Search)
