# \#Unity-Render-Streaming

**URL:** https://discussions.unity.com/tag/unity-render-streaming/159548.md

[Latest](https://discussions.unity.com/latest.md) · [Categories](https://discussions.unity.com/categories.md) · [Tags](https://discussions.unity.com/tags.md)

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## [Unity Render Streaming Introduction & FAQ](https://discussions.unity.com/t/unity-render-streaming-introduction-faq/757707)

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**Author:** [@kazuki\_unity729](https://discussions.unity.com/u/kazuki_unity729)\
**Replies:** 1171\
**Last updated:** [January 5, 2026, 5:55pm UTC](https://discussions.unity.com/t/unity-render-streaming-introduction-faq/757707 "2026-01-05T17:55:50Z")

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Hi everyone, Welcome to the Unity Render Streaming discussion forum. What is Unity Render Streaming? This is a solution that provides Unity’s high definition rendering abilities via a browser. It’s designed to meet th…

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## [WebRTC package FAQ](https://discussions.unity.com/t/webrtc-package-faq/886910)

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**Author:** [@kazuki\_unity729](https://discussions.unity.com/u/kazuki_unity729)\
**Replies:** 141\
**Last updated:** [August 28, 2026, 8:26pm UTC](https://discussions.unity.com/t/webrtc-package-faq/886910 "2026-08-28T20:26:45Z")

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Please feel free to ask questions and sugfgestions about WebRTC packge.

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## [Texture Streaming optimizations](https://discussions.unity.com/t/texture-streaming-optimizations/1723858)

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**Author:** [@DevDunk](https://discussions.unity.com/u/DevDunk)\
**Replies:** 6\
**Last updated:** [June 24, 2026, 6:30am UTC](https://discussions.unity.com/t/texture-streaming-optimizations/1723858 "2026-06-24T06:30:07Z")

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I notice that in bigger projects texture streaming takes up a good chunk of CPU time, even on high end CPUs. I wanted to see if there are any ways to improve performance? As I don’t know the underlying systems, this cou…

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## [4K+ 360° video playback in Unity on Quest](https://discussions.unity.com/t/4k-360-video-playback-in-unity-on-quest/1684838)

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**Author:** [@Nahu\_45](https://discussions.unity.com/u/Nahu_45)\
**Replies:** 2\
**Last updated:** [May 10, 2026, 10:27am UTC](https://discussions.unity.com/t/4k-360-video-playback-in-unity-on-quest/1684838 "2026-05-10T10:27:01Z")

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I’m building a Unity VR application for the Meta Quest using the Meta SDK (v71.0.0) with URP. I’m running into severe performance issues when playing high-resolution 360° videos — both locally and streamed from a server…

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## [Is com\_unity\_webrtc still supported?](https://discussions.unity.com/t/is-com-unity-webrtc-still-supported/1718939)

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**Author:** [@VincentMarnier](https://discussions.unity.com/u/VincentMarnier)\
**Replies:** 1\
**Last updated:** [May 5, 2026, 3:31pm UTC](https://discussions.unity.com/t/is-com-unity-webrtc-still-supported/1718939 "2026-05-05T15:31:10Z")

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It is marked deprecated in Unity 6000.4 and does not work. Output when calling WebRTC.Update(): NullReferenceException: Object reference not set to an instance of an object Unity.WebRTC.WebRTC+\<Update\>d\_\_6.MoveNext …

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## [UI Camera not sent on stream](https://discussions.unity.com/t/ui-camera-not-sent-on-stream/928741)

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**Author:** [@dan\_soqqle](https://discussions.unity.com/u/dan_soqqle)\
**Replies:** 3\
**Last updated:** [April 20, 2026, 7:10pm UTC](https://discussions.unity.com/t/ui-camera-not-sent-on-stream/928741 "2026-04-20T19:10:40Z")

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Hi qns, i am have two cameras one for the streamer, and one for the maincamera. Both are exactly the same as i cloned them. I have a UI Camera that is added as a stack for both cameras. It is mapped to UI that has Scre…

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## [Cannot properly combine fullpath for streamingassets](https://discussions.unity.com/t/cannot-properly-combine-fullpath-for-streamingassets/1703425)

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**Author:** [@DucaDiMonteSberna](https://discussions.unity.com/u/DucaDiMonteSberna)\
**Replies:** 2\
**Last updated:** [January 15, 2026, 1:36pm UTC](https://discussions.unity.com/t/cannot-properly-combine-fullpath-for-streamingassets/1703425 "2026-01-15T13:36:32Z")

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There is a / that is a \\ in path.combine and I cannot seems to solve it. private static string BuildUrl(string\[\] pool) { if (pool == null || pool.Length == 0) { Debug.LogError("VideoL…

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## [Deployment of a HDRP based Render streaming application](https://discussions.unity.com/t/deployment-of-a-hdrp-based-render-streaming-application/1702907)

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**Author:** [@surajkm07](https://discussions.unity.com/u/surajkm07)\
**Replies:** 1\
**Last updated:** [January 7, 2026, 3:36pm UTC](https://discussions.unity.com/t/deployment-of-a-hdrp-based-render-streaming-application/1702907 "2026-01-07T15:36:36Z")

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Good Day, We are looking to build a Digital twin use-case for a large sector client. We are planning to create the experience in HDRP and host for Web browsers using Render streaming plugin. Our main concern is on kno…

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## [Recieving video continuous grey image](https://discussions.unity.com/t/recieving-video-continuous-grey-image/1696916)

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**Author:** [@Rodro4](https://discussions.unity.com/u/Rodro4)\
**Replies:** 2\
**Last updated:** [December 5, 2025, 10:30am UTC](https://discussions.unity.com/t/recieving-video-continuous-grey-image/1696916 "2025-12-05T10:30:53Z")

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I’m trying to send video frames from a Python server running on Ubuntu 20 (inside a VM) to Unity 2022.3.17 on Windows 11 using WebRTC. My ultimate goal is to stream video for a VR project (the build target is Android), b…

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## [WebRTC stream sending continuous black image](https://discussions.unity.com/t/webrtc-stream-sending-continuous-black-image/925675)

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**Author:** [@VRsun2](https://discussions.unity.com/u/VRsun2)\
**Replies:** 12\
**Last updated:** [November 14, 2025, 8:50am UTC](https://discussions.unity.com/t/webrtc-stream-sending-continuous-black-image/925675 "2025-11-14T08:50:51Z")

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I have a game running on Meta Quest 2/Pro and a companion app running on Android smartphone for video chat. Signaling works fine and streaming is established between devices. The stream from Android can be seen in VR, as…

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## [Streaming out from Oculus Quest 2 / audio OK - video black](https://discussions.unity.com/t/streaming-out-from-oculus-quest-2-audio-ok-video-black/951659)

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**Author:** [@rd\_MA](https://discussions.unity.com/u/rd_MA)\
**Replies:** 2\
**Last updated:** [November 13, 2025, 4:55pm UTC](https://discussions.unity.com/t/streaming-out-from-oculus-quest-2-audio-ok-video-black/951659 "2025-11-13T16:55:59Z")

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Hi everyone, I would like to stream out a camera from a Quest to a browser. I built my project as well as I could using a Video Stream Sender Component and an Audio Stream Sender Component. Everything works fine when b…

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## [Best way to record a camera in an AR experience?](https://discussions.unity.com/t/best-way-to-record-a-camera-in-an-ar-experience/1695042)

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**Author:** [@Ikaro881](https://discussions.unity.com/u/Ikaro881)\
**Replies:** 0\
**Last updated:** [November 12, 2025, 2:58pm UTC](https://discussions.unity.com/t/best-way-to-record-a-camera-in-an-ar-experience/1695042 "2025-11-12T14:58:57Z")

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So, I was using natcoder to recorder gameplay of my AR app. Now they switched from a package to a service that cost WAY TOO MUCH for my client, so I am wondering if there are other unity pachage solution compatible with…

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## [Unity.WebRTC Cannot establish connection to browser](https://discussions.unity.com/t/unity-webrtc-cannot-establish-connection-to-browser/1690836)

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**Author:** [@STAcxa](https://discussions.unity.com/u/STAcxa)\
**Replies:** 1\
**Last updated:** [October 17, 2025, 11:35am UTC](https://discussions.unity.com/t/unity-webrtc-cannot-establish-connection-to-browser/1690836 "2025-10-17T11:35:32Z")

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Following issue: I am currently building an Unity application to communicate with my WebRTC-Webapplication using Unity.WebRTC (newest Version), however I am unable to establish a connection with my Webapplication when I …

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## [Low-latency Mac audio into Unity on Meta Quest 3](https://discussions.unity.com/t/low-latency-mac-audio-into-unity-on-meta-quest-3/1686010)

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**Author:** [@zacharyaghaizu](https://discussions.unity.com/u/zacharyaghaizu)\
**Replies:** 3\
**Last updated:** [October 3, 2025, 7:25am UTC](https://discussions.unity.com/t/low-latency-mac-audio-into-unity-on-meta-quest-3/1686010 "2025-10-03T07:25:57Z")

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Hi everyone, I’m trying to get low-latency audio from my Mac into a Unity app running on Meta Quest 3. The goal is to stream either Logic Pro output or general Mac audio wirelessly or via USB-C, synced to VR content. I…

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## [5K 360 Video](https://discussions.unity.com/t/5k-360-video/1605923)

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**Author:** [@Idego\_psicologia\_digitale](https://discussions.unity.com/u/Idego_psicologia_digitale)\
**Replies:** 1\
**Last updated:** [October 2, 2025, 7:10pm UTC](https://discussions.unity.com/t/5k-360-video/1605923 "2025-10-02T19:10:56Z")

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Hi i am building an application that requires 5K videos. I have successfully created various asset bundles for each scene and i am loading the video as expected. But the issue is that the videos lose quality in build lik…

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## [Unity WebRTC client implementation using Websocket & without need of TURN Server](https://discussions.unity.com/t/unity-webrtc-client-implementation-using-websocket-without-need-of-turn-server/1600823)

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**Author:** [@naga1990](https://discussions.unity.com/u/naga1990)\
**Replies:** 4\
**Last updated:** [October 2, 2025, 7:06pm UTC](https://discussions.unity.com/t/unity-webrtc-client-implementation-using-websocket-without-need-of-turn-server/1600823 "2025-10-02T19:06:41Z")

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I am working on a project, where we connect to a remote WebRTC Media source (present within our network) to receive a video stream. We don’t control the source code for the remote WebRTC Media source We have been able t…

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## [SALSA LipSync not working correctly with realtime streaming audio (LiveKit + Unity)](https://discussions.unity.com/t/salsa-lipsync-not-working-correctly-with-realtime-streaming-audio-livekit-unity/1683941)

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**Author:** [@wedyan24](https://discussions.unity.com/u/wedyan24)\
**Replies:** 1\
**Last updated:** [September 24, 2025, 2:00pm UTC](https://discussions.unity.com/t/salsa-lipsync-not-working-correctly-with-realtime-streaming-audio-livekit-unity/1683941 "2025-09-24T14:00:33Z")

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Hello, I’m working on a realtime audio streaming project in Unity using LiveKit to receive remote audio, and I’m driving SALSA LipSync get one click using external analysis. The audio plays correctly, but the lip sync …

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## [How to have a RenderStream Receiver that does NOT send Input?](https://discussions.unity.com/t/how-to-have-a-renderstream-receiver-that-does-not-send-input/1683644)

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**Author:** [@dfarrow\_havik](https://discussions.unity.com/u/dfarrow_havik)\
**Replies:** 0\
**Last updated:** [September 15, 2025, 3:44pm UTC](https://discussions.unity.com/t/how-to-have-a-renderstream-receiver-that-does-not-send-input/1683644 "2025-09-15T15:44:10Z")

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I set up a Render stream using the provided samples that sends Audio/Video from one Unity project and I can receive it in another and send input from the receiver to the sender. That works great! Now, I want to connect a…

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## [World Streaming](https://discussions.unity.com/t/world-streaming/1681138)

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**Author:** [@ZyloomMaster](https://discussions.unity.com/u/ZyloomMaster)\
**Replies:** 2\
**Last updated:** [August 28, 2025, 5:34pm UTC](https://discussions.unity.com/t/world-streaming/1681138 "2025-08-28T17:34:34Z")

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Hi, community! My first questions on this forum. I want to use World Streamer 2 to split my scene in chunks, But no any tutorial show me how to use scene Splitter. Do not even show me what I need. I need A Local Area…

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## [Thread safety of WebRTC RTCDataChannel methods](https://discussions.unity.com/t/thread-safety-of-webrtc-rtcdatachannel-methods/1662931)

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**Author:** [@JohnPontoco](https://discussions.unity.com/u/JohnPontoco)\
**Replies:** 0\
**Last updated:** [July 5, 2025, 2:23am UTC](https://discussions.unity.com/t/thread-safety-of-webrtc-rtcdatachannel-methods/1662931 "2025-07-05T02:23:21Z")

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Hi, I am building a streaming system using Unity’s WebRTC package, and I am wondering about the thread safety of several functions. In particular, is RTCDataChannel.Send(void\* msgPtr, int length) thread safe, or any of …

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## [Unity Render Streaming: Each Button Should Display a Different Scene's Camera Feed in Separate RawImages, But All Show the Same Output](https://discussions.unity.com/t/unity-render-streaming-each-button-should-display-a-different-scenes-camera-feed-in-separate-rawimages-but-all-show-the-same-output/1657002)

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**Author:** [@amy020413](https://discussions.unity.com/u/amy020413)\
**Replies:** 0\
**Last updated:** [June 19, 2025, 8:24am UTC](https://discussions.unity.com/t/unity-render-streaming-each-button-should-display-a-different-scenes-camera-feed-in-separate-rawimages-but-all-show-the-same-output/1657002 "2025-06-19T08:24:21Z")

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I’m customizing the Unity Render Streaming “Broadcast” sample. I created three scenes (Broadcast 1, 2, and 3) and a main scene. In the main scene, I placed three buttons. When Button 1 is pressed, I want the camera vie…

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## [Render Streaming App Crash in Linux container (headless)](https://discussions.unity.com/t/render-streaming-app-crash-in-linux-container-headless/897617)

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**Author:** [@sunxia](https://discussions.unity.com/u/sunxia)\
**Replies:** 11\
**Last updated:** [June 17, 2025, 11:39am UTC](https://discussions.unity.com/t/render-streaming-app-crash-in-linux-container-headless/897617 "2025-06-17T11:39:37Z")

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Hello all, I am trying to run a RenderStreaming game (built from the sample WebBrowserInput scene) in a headless ubuntu container. But failed. The same game worked well on a ubuntu desktop. System Info: Unity Versio…

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## [How to fix SIGSEGV crash on Unity Linux server build?](https://discussions.unity.com/t/how-to-fix-sigsegv-crash-on-unity-linux-server-build/1643927)

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**Author:** [@Dnw1](https://discussions.unity.com/u/Dnw1)\
**Replies:** 0\
**Last updated:** [May 16, 2025, 3:21pm UTC](https://discussions.unity.com/t/how-to-fix-sigsegv-crash-on-unity-linux-server-build/1643927 "2025-05-16T15:21:05Z")

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I am trying to run Unity Render Streaming build on a Linux server, but am running into a segmentation fault. The setup required to reproduce is Unity version: 2021.3 LTS(6000.0.38f1) Packages: Unity Render Streaming 3.0.…

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## [WebRTC, Render Streaming, SocketIO integration for WebGL Build \[Help mee :'( \]](https://discussions.unity.com/t/webrtc-render-streaming-socketio-integration-for-webgl-build-help-mee/1640487)

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**Author:** [@gregury777](https://discussions.unity.com/u/gregury777)\
**Replies:** 2\
**Last updated:** [May 8, 2025, 5:52pm UTC](https://discussions.unity.com/t/webrtc-render-streaming-socketio-integration-for-webgl-build-help-mee/1640487 "2025-05-08T17:52:26Z")

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Heya, everyone. I have a conundrum I am trying to resolve with my team regarding Unity WebRTC, Render Streaming and WebGL with the connections happening with SocketIO. We are building a project that features “cloud gami…

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## [Introducing Instant Connection for Render Streaming - Vagon Streams](https://discussions.unity.com/t/introducing-instant-connection-for-render-streaming-vagon-streams/1638780)

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**Author:** [@serdar\_demireren](https://discussions.unity.com/u/serdar_demireren)\
**Replies:** 0\
**Last updated:** [May 5, 2025, 9:30am UTC](https://discussions.unity.com/t/introducing-instant-connection-for-render-streaming-vagon-streams/1638780 "2025-05-05T09:30:54Z")

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Hello everyone, We’ve just launched our biggest product update: Instant Connection for Render Streaming! Vagon Streams now offers Automated Setup, designed to make launching your apps faster, more global, and more cost…

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## [Reading an RTSP stream](https://discussions.unity.com/t/reading-an-rtsp-stream/1637016)

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**Author:** [@EricArnold](https://discussions.unity.com/u/EricArnold)\
**Replies:** 0\
**Last updated:** [April 30, 2025, 5:43pm UTC](https://discussions.unity.com/t/reading-an-rtsp-stream/1637016 "2025-04-30T17:43:34Z")

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Hi Unity Community, I’m looking for advice or suggestions on how to read and display an RTSP stream directly in Unity, ideally rendering it onto a texture. From my initial research, it seems Unity doesn’t natively supp…

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## [Camera Stream Sender is not working.](https://discussions.unity.com/t/camera-stream-sender-is-not-working/886924)

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**Author:** [@woo\_dong](https://discussions.unity.com/u/woo_dong)\
**Replies:** 6\
**Last updated:** [April 21, 2025, 9:09am UTC](https://discussions.unity.com/t/camera-stream-sender-is-not-working/886924 "2025-04-21T09:09:47Z")

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I’m following the guide version This is where the problem always occurs. Eventually, no screen is displayed on the web page. Help me.

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## [URS Data Channel Issue](https://discussions.unity.com/t/urs-data-channel-issue/1630023)

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**Author:** [@nixstudio429](https://discussions.unity.com/u/nixstudio429)\
**Replies:** 0\
**Last updated:** [April 14, 2025, 7:27pm UTC](https://discussions.unity.com/t/urs-data-channel-issue/1630023 "2025-04-14T19:27:01Z")

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Ive started working on a port of a javascript project to react. The project works with a unity project that uses Render Streaming, and it normally works fine. As I’m porting it, for some reason i just cant get it to conn…

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## [Unity WebRTC without video](https://discussions.unity.com/t/unity-webrtc-without-video/820439)

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**Author:** [@patrickk2](https://discussions.unity.com/u/patrickk2)\
**Replies:** 14\
**Last updated:** [April 11, 2025, 2:27am UTC](https://discussions.unity.com/t/unity-webrtc-without-video/820439 "2025-04-11T02:27:18Z")

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Hello everyone! I am having trouble getting a Linux server build using Unity WebRTC to run properly. For the server build I only need the RTCPeerConnections data channels, but the plugin has a dependency to the libvulka…

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## [Video Player doesn't render to entire object and is instead dependent on camera position, only in build](https://discussions.unity.com/t/video-player-doesnt-render-to-entire-object-and-is-instead-dependent-on-camera-position-only-in-build/1625701)

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**Author:** [@ludwiggunther3](https://discussions.unity.com/u/ludwiggunther3)\
**Replies:** 0\
**Last updated:** [April 4, 2025, 6:03pm UTC](https://discussions.unity.com/t/video-player-doesnt-render-to-entire-object-and-is-instead-dependent-on-camera-position-only-in-build/1625701 "2025-04-04T18:03:11Z")

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Hello, I’m using HDRP and Windows. The video player component works perfectly in editor and in dev-builds but in regular builds there’s a rendering bug, where the video doesn’t fill out the entire plane that the video p…

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