Calling All Multiplayer Game Devs Using Netcode for Entities!
Hey Unity developers! We’re looking for game developers who have experience with Netcode for Entities to participate in a 45-minute user research session focused on Netcode for Entities tooling workflows.
Your feedback …
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3
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443
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February 6, 2025
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Competitive Action Multiplayer Template now released! [Netcode for Entities]
Hello Unity Developers!
We are pleased to announce the release of our new Competitive Action Multiplayer template! This template is equipped with everything you need to build a First Person Shooter game using networked …
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24
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2115
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February 11, 2025
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Custom IElementDataBuffer Serialization
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7
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596
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February 14, 2025
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InputEvent does not fire exactly once
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13
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1134
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February 11, 2025
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Issue syncing sub scene ghosts
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0
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7
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February 13, 2025
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Game Running on Multiplay Hosting Has Unreasonably Low Refresh Rate
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5
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33
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February 13, 2025
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How to sync ghost input's to players, if these ghosts have no sourceConnection? (e.g. Bots)
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3
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40
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February 12, 2025
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What is the legitimate reason why clients can't spawn network object in unity.netcode?
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6
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66
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February 12, 2025
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Docs example of Smoothing Actions causes Burst Error
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5
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175
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February 11, 2025
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"The ghost collection contains a ghost which does not have a valid prefab on the client!"
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5
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133
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February 11, 2025
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Netcode for Entities Prediction Smoothing Bugged?
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3
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58
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February 10, 2025
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[1.0.8] (IN-40652) IsRelevant ghost relevancy fails to "wake" relevant prespawned ghosts
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4
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925
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May 12, 2023
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Character Controller jittering after adding damping
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1
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50
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February 10, 2025
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Client prediction, character controller jitter when coming to a stop
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1
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31
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February 9, 2025
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Problems with 'Large serverTick prediction error' when Connecting to a Dedicated Linux Server Running on Multiplay Hosting
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2
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34
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February 7, 2025
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Netcode for Entities Preiction Question
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1
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54
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February 7, 2025
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Is scaling of prefab elements supported or not?
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2
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60
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February 4, 2025
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Prediction Loop executed multiple times on host when using relay
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10
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475
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January 30, 2025
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[January 2025] Full ECS Stack Review
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13
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1359
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January 29, 2025
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How do you correctly connect Unity Relay to Netcode for Entities
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8
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904
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January 27, 2025
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Can't remove LocalTransform on Server using GhostInspectionComponent
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2
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46
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January 26, 2025
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Linking child entities during baking doesn't work on the Server
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1
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41
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January 26, 2025
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How to load SubScene correctly?
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3
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107
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January 21, 2025
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Troubles with raycasting, netcode and client-only worlds
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10
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1635
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January 23, 2025
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Predicted spawn classification failing in Editor
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17
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801
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January 23, 2025
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Implementing Lag Compensation in Unity ECS for Accurate Hit Detection
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3
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161
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January 23, 2025
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Lag compensation and historic collision worlds size limitation
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11
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1012
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January 23, 2025
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Netcode - KeyNotFoundException
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1
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22
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January 22, 2025
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Request for a Netcode for Entities Roadmap
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13
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220
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January 21, 2025
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Compressing FixedString and IRpcCommandSerializer<T> List Serialization with Netcode for ECS
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1
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32
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January 19, 2025
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