The left host can't re-join a lifted lobby
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4
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47
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January 21, 2025
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XRI Network Object Active state on join
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2
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10
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January 21, 2025
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RPC and NetworkBehaviour methods execution order
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7
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28
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January 20, 2025
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Netcode Object Visbility compatibility with Object Pooling
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5
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13
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January 20, 2025
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Issue with NetworkVariables not getting reset on disconnect and reconnect with pooling
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1
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10
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January 20, 2025
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Allowed types is not equal to the number of message type indices! Allowed Count: 0 | Index Count: 25
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1
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14
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January 20, 2025
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Netcode for GO Client auto disconnect after almost 1 min
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2
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7
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January 19, 2025
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Not syncing Network Prefabs between client and server when joining
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5
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28
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January 19, 2025
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Netcode For GameObject, the bullet explode before it reach the target
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0
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11
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January 18, 2025
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Distributed Authority and shared network object pools
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11
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73
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January 17, 2025
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Child NetworkTransforms causes the main NetworkTransform in the root/parent to stop synching with client
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6
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28
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January 17, 2025
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2 players controlling 1 object and moving it
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4
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31
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January 16, 2025
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How can I Activate SSL for my WebGL client to work with Netcode server, while being hosted in HTTPS pages (like Itch.io)
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10
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53
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January 15, 2025
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Distributed authority WebGL support
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20
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123
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January 14, 2025
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NGO with Secure Websockets - Stale TLS Connectinos?
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3
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23
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January 14, 2025
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Client is not allowed to write to this Network Variable!
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5
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31
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January 13, 2025
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Help Needed: Detecting Host Disconnection in Unity Netcode
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5
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22
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January 12, 2025
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Netcode Object Visibility NotServerException on Server
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10
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49
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January 12, 2025
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There is no Network Grab Interactable component in Multiplayer template
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1
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25
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January 11, 2025
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Invalid VFX Particle System. It is skipped
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5
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988
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January 11, 2025
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Network Config Mismatch error (while config is the same)
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16
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17146
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January 11, 2025
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Error on parenting/transfer ownership - netcode
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1
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31
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January 10, 2025
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Is NextFrameAsync required when destroying networked objects?
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3
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32
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January 10, 2025
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Proper way to use FastBufferWriter, can't find much in doc.
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3
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113
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January 9, 2025
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Can't Spawn Instantiated Network Object After Scene Load
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4
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30
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January 9, 2025
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How do I change Unity Transport IP Address and Port during runtime?
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7
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7477
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January 9, 2025
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How can I call a function when all NetworkObjects are spawned on a client?
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4
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1008
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January 8, 2025
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Network object having a child with deactivated Network Object - Problem at despawn
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4
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41
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January 7, 2025
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Client movement validation on Server-Autoritative PlayerController
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3
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40
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January 7, 2025
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Sync doors across server in Unity multiplayer game using Mirror
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1
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23
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January 7, 2025
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