Help Needed: Detecting Host Disconnection in Unity Netcode
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5
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36
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January 12, 2025
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Netcode Object Visibility NotServerException on Server
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10
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53
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January 12, 2025
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There is no Network Grab Interactable component in Multiplayer template
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1
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27
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January 11, 2025
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Invalid VFX Particle System. It is skipped
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5
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1010
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January 11, 2025
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Network Config Mismatch error (while config is the same)
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16
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17371
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January 11, 2025
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Error on parenting/transfer ownership - netcode
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1
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31
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January 10, 2025
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Is NextFrameAsync required when destroying networked objects?
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3
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36
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January 10, 2025
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Proper way to use FastBufferWriter, can't find much in doc.
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3
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120
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January 9, 2025
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Can't Spawn Instantiated Network Object After Scene Load
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4
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37
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January 9, 2025
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How do I change Unity Transport IP Address and Port during runtime?
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7
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7575
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January 9, 2025
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How can I call a function when all NetworkObjects are spawned on a client?
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4
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1027
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January 8, 2025
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Network object having a child with deactivated Network Object - Problem at despawn
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4
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49
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January 7, 2025
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Client movement validation on Server-Autoritative PlayerController
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3
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46
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January 7, 2025
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Sync doors across server in Unity multiplayer game using Mirror
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1
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24
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January 7, 2025
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Moving platform client desync
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1
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20
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January 7, 2025
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How to best replace network Singletons?
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3
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37
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January 7, 2025
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nity.Netcode.Editor.CodeGen.NetworkBehaviourILPP
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1
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24
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January 7, 2025
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NetworkBehaviour's NetworkObject are not initialized when NetworkManager.SceneManager loads a new scene with clients
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1
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26
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January 7, 2025
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NGO OnNetworkSpawn not being called on clients, but called on server
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7
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49
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January 7, 2025
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How to synchronize a Scriptable Object Reference?
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1
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31
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January 6, 2025
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In-scene Network Objects not spawning after scene load
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6
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87
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January 6, 2025
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Can't import Unity.Netcode.TestHelpers.Runtime
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2
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617
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January 5, 2025
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Active Scene not being syncronized on Clients
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5
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426
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January 4, 2025
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OnNetworkDespawn & OnDestroy from NetworkBehaviour does not get executed on the Hosting Client when using INetworkPrefabInstanceHandler
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5
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22
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January 4, 2025
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Why is NetworkManager.Singleton.LocalTime not synced better?
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2
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19
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January 4, 2025
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Netcode for gameobjects: Prediction and Reconciliation
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6
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117
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January 3, 2025
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Issue with Player prefab hash
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8
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4691
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January 3, 2025
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Synchronize activation/deactivation from non network game objects
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1
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21
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January 3, 2025
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[Netcode] Network Config mismatch error but nothing have changed
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10
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3301
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January 2, 2025
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OnClientConnected not working when Hosting after shutting down unsuccessful client
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16
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46
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January 2, 2025
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