Ofrst
Senior 3D Generalist with 20+ years of industry experience (10+ in studios, 14 as a freelancer)
I specialize in hard surface modeling but I’m highly adaptable.I can create realistic assets, as well as stylized and cartoony assets for mobile games.
Full pipeline experience, from basic concepts and blockout, high poly sculpting, 3D modeling, retopology, mapping, baking, PBR texturing to game ready assets.
For past 6 years, I’ve been working on the multiplayer survival game SCUM. I also have 5 years of experience in animation, motion graphics and compositing.
Check my portfolio here:
I’m available for freelance, part-time, or full time remote collaboration.
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