AVIO-8 Cyberpunk Hover Taxi /rigged /8k
Youtube Video: with attachments
Youtube Video: without attachments
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2 Versions included!: With and without attachments (top and side containers, footsteps, scaffolding) There are three replacement materials for the version without attachements. Both versions are ready as prefabs!
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The design, optimization, rigging and texturing took about four months of work = GAME READY TOPOLOGY
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The driving pult/display is empty for custom UI implementation in real-time or for rendering.
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Fully rigged with 8K PBR Textures:
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The whole vehicle is bound to a root bone!
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The 8K textures are only for close-ups! The Vehicle looks almost same as good with the 4K Textures!
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Component animation of the vehicle from the video included!
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The Materials are 8 in total, and it was pretty hard to manage the devision of the UAVs and also the painting, as this is the most complex object I ever managed!
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Ngon checked! (Clean!)
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A human should fit perfectly inside. Else, resize the source object in import settings!
Rigged Components:
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antenna (chain of bones to use it magica cloth2)
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windshield wipers
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L & R seat
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all seat backs 4x in total
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steering wheel: forward/backward
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steering wheel axis rotate up/down
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both doors
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Breaking flaps 4x in total
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footsteps on the L & R side of the vehicle: 4x in total
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L & R seats move forward/backward
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A root bone that holds all the other bones (full taxi moveable of the center/root bone)
Package content in short:
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4k URP Textures
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TEXTURE_URLS.rtf Document for the download links of:
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URP 8K
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HDRP 8K
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HDRP 4K
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Replacement Materials for the naked version
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Prefabs ob both versions, with animator/anim on it
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Plain scene with both vehicle prefabs (no postprocessing)
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Animation from video, without 360 rotation, included




