About Level

I am abit confused about how “Level” works in game. It happens that I read through the code,

Application.LoadLevel("GameOver");

yet I failed to find out where this “GameOver” is defined. Can someone explain a bit about how this “Level” works?

A “level” is a “scene”.

The argument for the LoadLevel is either the scene’s name:

Application.LoadLevel("GameOver");

or the index of the scene (visible in your Build Settings).

Application.LoadLevel(1);

Ok, thanks.