Version 2.1.0 of the Advanced Surface Shaders package is now available on the Asset Store!
Volumetric Objects Demo
Version 1.5 - Volumetric Zones Triplanar Texturing
The Advanced Surface Shaders package features a number of unique shaders and a tool to generate any shader you need for your project using an increasing library of effects.
Whether your project is for high end next-gen systems or for mobiles, there’s no simpler option to access optimised shaders with effects like those found in the latest games and engines.
The shader generator allows for thousands of possible shaders optimised for desktop or mobile with more effects added every version.
The current shader effect types include:
- DX11 Tessellation Effects (Smoothing and Displacement)
- Realistic Skin Shading
- Relaxed Cone Stepped Relief Mapping
- Parallax Occlusion Mapping
- Volumetric Zones
- Triplanar Texturing
- Rim Lighting
- Color Specular Mapping
- Emissive Mapping
- Lighting Ramp (Stylised Lighting)
- Gloss/Spec Mapping
- Triplanar Running Water
By simply ticking boxes and hitting a button, you can combine these effects as you desire into the shaders you need for you project. Need a reflective shader that has elements that glow even in the dark with Mario Galaxy style rim lighting and smoothed by DX11 tessellation? That’s 4 ticks and a button. Then tweak all elements of the shader in the Inspector.
Those already experienced with shader development will appreciate the additional options in the Shader Generator such as the ability to modify the Render Queue of a shader. Also featured is extensive preprocessor shader code branching so all possible generated shaders compile without warning or error for different platoforms and shader models (including D3D11 and D3D11_9x in Unity 4).
The package will be regularly updated with new shaders and combinations. Post any new shader requests here and we’ll endeavour to include them in a future version.
All shaders are developed in the style of Unity’s built-in shaders and utilise existing shader properties to make swapping between regular shaders and Advanced Surface Shaders painless.
Click for higher resolution image
Click for higher resolution image
Click for higher resolution image
Click for higher resolution image
Click for higher resolution image
Click for higher resolution image
Please post any feedback here or email us at support@southeastgames.com.