Object A has a animation clip of it moving from point A to point B in a curve. When object A is moved to be the child of another object, the clip no longer work properly as the animation clip transform values are based on world coordinates but the transform values of Object A is now relative to its parent object.
Is there a workaround to resolve this? Perhaps to have the animation clip transform values updated (automatically) to be relative to the parent object?
Thank you!