Animator generating ton of garbage!

I’m currently on 5.1.1f.

I don’t remember previous version of Unity generating 6.5kb! of garbage every time we modify a variable in the Animator. Why is it logging to the console every time?

Do you see any warning in the console? Look like you are trying to set some parameters and the animator output warning

My bad… The animator was missing a Controller and was simply spamming warning - a tab I don’t check too often - about not being initialized.

Honestly, I hope those warning doesn’t get on a mobile… That can kill a framerate quickly.

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