Any advice on royalty free music and sound effects for games?

Firefox would not let me open up your website Orlando, it gave me this error.

I run a free sound blog, soundbyter, that may be of interest to some of you. I generally post one free sound a day. Completely royalty free. I also take requests from my followers on social media sites.

If you use the sounds commercially you just need to email me saying so and I generally grant permission immediately.

http://www.soundbyter.com

Very nice sounds!

Thanks! Let me know if you’d like to use some of them in your games.

Defiantly!

Try MusicRevolution.com https://www.musicrevolution.com , an innovative online marketplace for royalty-free music. The MusicRevolution.com production music library has over 15,000 tracks of affordable, high-quality royalty-free production music suitable for games. film, video, TV, radio, website, background music, legal music for YouTube, on hold music and other business music applications. New music is being added every day. I am the co-founder.

For sound effects I go to - http://www.freesound.org/

For editing sounds I use Audacity and Garage Band

Something I’d like to note is that library sounds are usually pretty bad by themselves. If you want really good sounds, from my experience you have to take multiple samples and edit each piece to make a far superior and more fitting sound for your games. For this there are professional tools but really all you need is a program that at least has EQ, which garageband has.

Freesound has some good sounds but is kind of hard to navigate, but you can’t beat free. Soundsnap is easier to navigate and has overall better sounds than freesound, and is pretty cheap.

like to recommend primeloops great prices and support is excellent

no one mentioned www.soundrangers.com << not free but they have tons of stuff at cheep prices

I’ll throw in my hat for this thread as well. There is a lot of great stuff being distributed under Creative Commons (free non-commercial or otherwise) usage. Lots of it can be found on SoundCloud for example.

In terms of paid stuff I have my own royalty-free loop construction kits and for free I have a creative commons album of loud/soft material that I’m willing to adapt for any games platform as well.

Way to necro a thread that has been dead for well over a year.

Hey,

I happen to create music when I have time… http://www.youtube.com/watch?v=MQnjH9HXuv8&playnext=1&list=PLagU0TJRK7XABkjL09dLy-mmb2rymLRdG&feature=results_main

I do not claim to be John Williams or Mozart but hey, this is free and I can also modify on request. I only have 7 or 8 on Youtube but have more on my computer.

And, please don’t tell me, “This is total crap, I hate it so much!!” (some people do that even if you give away for free…). Just say, not for me thanks.

hi!
i’m a musician and i’m currently selling my music on Unity and, honestly, also on other royalty free music licensing websites to get a broaded audience…
After a year in this field, I still wonder where programmers /producers go when they need some music for their games… do you rely on Unity Asset Store only or do you go also to other stock music website? do most of programmers contact directly some composer to have music suited to their needs?
could you tell me your experience?? (also by a private message if you want!) I would like to know how it works from the “buyer” side… to try to improve my sales, even slightly! :stuck_out_tongue:

lol. Yes but as you can see there lots of producers out there trying to connect with developers and that alone may be worth resurrecting this thread for.

As of now I don’t think there is much of a resource dedicated towards connecting the two sides of the development coin. My guess is most indie developers are just scouring soundcloud for available music producers.

My site

Arteria3d

Music section:
http://arteria3d.com/

Check this site https://www.neosounds.com/ I found a lot of interesting music there

Check out this one http://www.earmonium.com
they sells royalty free sound effects and music for video game development

You can try Linux MultiMedia Studio (LMMS). It’s 100% free, and opensource, if I remember correctly. It lacks some of the tools that other DAWs have, but if you spend some time tweaking the instrument plug-ins and FX, you can make some decent tunes out of it.