Assertion failed on expression: 'foundQueueIndex'

Hi everyone, I switch the existing project to beta version 2023.3.0b1 to build webGPU but then i got this error.
It doesn’t map to any of my scripts. Does anyone have any solution suggestions? Thanks!

2 Likes

I am getting this in all of 2023.2.1-5f

2 Likes

Also getting the same error in 2023.2.1f1

Assertion failed on expression: ‘foundQueueIndex’

Have been using this version for 2 months and only a couple of days ago started getting the error.

1 Like

2023.2.5f1 I move my plugin from my previous project folder instead of redownloading it from the asset store. I don’t know if that has anything to do with it but it occurred to on this version as well.

1 Like

2023.2.6f1 seems like it’s fixed!

Still a problem!!! Even in new 2023.2.14

I’m getting the error also on the latest 2023.2.15f1 version. Most of the time the stack trace isn’t helping:

Assertion failed on expression: 'foundQueueIndex'
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string[],string[],string[],string[],string[],bool)

I noticed that often prefabs are not saved correctly when I see this error happening, which is quite annoying. So I suspect the serialization system to break in those cases and store not all changes then.

any soloution yet? same on 2023.2.10f1

1 Like

Any updates? Also a huge console spam

I’m encountering the same issue in version 2023.2.20f1 as well. Does anyone have any insights or ideas on how to resolve it?

1 Like

Same problem here. Any solutions?

Same issue in version 6000.0.2f1.

I created the project by Macbook intel at begining and the last version was 2023.2.3f1(intel).
I bought new Macbook silicon and updated the version into 6000.0.x(silicon) and I got this issue from then on.

Same here since moved to Unity 6

2 Likes

Same here, got this error on unity 2023.2.20 after installing unity ads package and was resolving dependencies. Also, after this error appeared, project doesn’t want to connect to unity hub. It says ‘Project Connected!’ but connection status near the name of the project does not change. I tested with other projects and they connect successfully.

I’ve got the same error message after updated the project from 2023.2.3f1 to 2023.2.20f1.

It was fixed after I deleted the project’s Library folder.

I’m having the same issue, assertions are printed whenever I press save and/or refresh assets. Unity 6000.011f1

Edit: Solution found, deleting and regenerating the library folder fixes this issue.

4 Likes

Same since Unity 6000.0.27f1. And the error vanished after a Library rebuild.

Having it on Unity 6000.0.27f1 as well. Windows 10

1 Like