currently there’s also Google Cloud Platform Speech to text and Text to speech available separately, upon request only.
(Until GCP C# SDK supports HTTPV2 the solution is not fully featured and suited for public release)
Hi, is this demo app from the store page, or your own Unity build ? Does the player work in editor / standalone ?
Let me know what phone/OS is this if it’s on the device, and make sure you have microphone access enabled in the manifest
there’s also newer version of Microsoft CognitiveServices Speech SDK than what’s included in the asset currently, if might be worth to import it [ https://aka.ms/csspeech/unitypackage ] and make build for the device
That was my own Unity build.
Currently i use Xiaomi Redmi Note 11 Pro 5G for testing.
I already installed Microsoft CognitiveServices Speech SDK version 1.30.00 in my Unity, but i got new error when testing on SynthesisDemo. How to run this asset on Andorid OS using my own build?
PSA: the asset’s included MS Speech SDK is at version 1.32.1 and will stay this way for foreseeable future probably since Microsoft apparently stopped distributing a ready to use unitypackage file –
(latest v. of the official SDK is currently 1.44.0)
All features of the asset against Azure Cloud seems to be fully functional currently, however -
It is possible to bring latest (1.44.0) SDK to Unity, but it’s right now not planned (at least not immediately).