Hello, I’ve created a tool to quickly and easily creating paths for your game. You can make objects move along these paths, or use them as a guide for spawning objects and generating meshes.
You can download it for free from the asset store.
See the user guide for a full run-down of the features, or have a look at the video below for a quick overview.
I hope this will prove useful to some of you!
I am trying to understand how I can modify the tool to be able to see the path in the editor when I don’t have the path selected. any clues as to how I could make this happen?
I’ve another question for you. I’ve created a follow path script very much like your example. I’d like to be able to send Unity Events based on where an object is on the path. For instances, if the end of path instructions is set to stop, I’d like to be able to send an event when the object reaches the end of the path. Thoughts on how I can go about doing this?
Hi, you’ve made a great tool! I’ve even signed up to your Youtube channel!
It seems the path is locked in place, is there a way to move it with the object the script is attached to?
Thank you so much for making this tool, it saved me a tremendous amount of time and frustration.
It’s probably far outside the scope of what you had in mind, but do you have any suggestions for how we could go about merging meshes if we wanted to have multiple paths cross over each other or form intersections without z-fighting?
It seems like there are some mistakes in documentation. When I want to create path from script I use method GeneratedPath from doc. But if I convert bezier path to Vertex path, like in documentation, I get the error message, that Vertex path constructor get more than one parameter.
This is excellent. I’m just wondering, is there a way to set a point’s transform as a GameObject’s transform? That way, the path constantly updates to follow a moving GameObject’s transform.
Hello, thank you very much, it is very nice and useful. I have a question with creating path by script, can I update the path? and how can i do that (with script)
hi,
thanks for this path SebastianLague,
but i want to know is there way to deactivate and activate this path when i need it or change the path to another path by script.
thank you.