Hello! I am currently building a game called BuildWorld! Yes, you guessed, it is a Minecraft clone. However, I have some stuff in store to steer it away from the Minecraft Direction, into its own direction. Now, do not criticize too harshly, because this is my first game, I am devoting five hours or more per day (And I still have Middle School, 8th Grade), and I am relatively new to the Unity stuff.
Meanwhile, I would LOVE to give credit to MinePackage, which to me is like a godsend from heaven, for a developer who gave up on coding BuildCraft, a week ago, in favor of a better approach using packages from Unity.
The current mode is creative, and with no building function (I am working on that). Right now, I also am working on the implementation of more trees, and possibly another biome. I will soon change the game to use a generator that slightly varies from the original MinePackage one, to keep its originality (This is kind of hard, as I usually develop browser based stuff in HTML5, so I am not used to Java and C++). The current version is v0.0.1.4.8.4.4 Classic
, as I follows the Minecrafft Development style.
Here is the changelog.
(First Known Version, did not use MinePackage at this point)
v0.0.0.1 Classic
*Game had basic features, of block destruction and such. The world was very limited, and the terrain generation was horrible.
Bugs:
*The Texture packs never loaded, resulting in a completely black world with blue sky.
v0.01.2 Classic
*Game received bigger worlds, and a fix for texture pack glitch
Bugs
*The game loaded, but everything looked like a grass block. Oops.
v0.01.3 Classic
*Game received bigger worlds, with new texture
Bugs
- Texture pack glitch worsened, and everything returned to black.
v0.01.4 Classic
*Now uses a modifed version of MinePackage.
*More variation in generation. Hills, cliffs, overhangs, the works…
- Texture-pack glitch fixed. It better never come back.
Bugs
*Cannot Build. (The older versions had building)
v0.0.1.4.3 Classic
*Bug Fixes. Rendering problem fixed.
Bugs
*Still cannot build.
*Seeing through blocks
v0.0.1.4.7 Classic
*Clouds Added to Game (I mean 2D, stationary clouds. Might as well skybox them, more of a texturepack addition…)
*Code for Save Feature added, however it is inactivated, and thus, you still cannot save. Saving will be implemented soon.
Bugs
*Still Cannot Build
v0.0.1.4.8.4.4 Classic
*Shortened time it takes to break a block.
Bugs
*Still Cannot Build
v0.01.5 Classic
Ended Use Of Any Package, But Will Still Sometimes Use Code From Other Packages.
So, thats about it.
Future crap.
v.0.1.6 Update
*Bug Fixes
*Possibly Winter Biome
*Possibly Building Feature
*Desert Biome
*Working on new mob, called a cow, to add life to your worlds.
*A better terrain generator
*Save feature. (Confirmed.)
*Infinite Worlds (Possibly.)
*GUI System
*Survival Mode
*Inventory System
*Health System.
For all these features to come, a good threee months is estimated.
Anyways, here is the link.
Link for Version v0.0.1.4.7 Classic : BuildWorld-TheGame
[Attention: I need someone to test this game and provide some feeedback on some improvements.]
ATTENETION!: DEVELOPMENT ON THIS GAME HAS BEEN ABONDONED.
