Check out the city im a building

Hello all i been working on this for some time .Im a one man team .So it takes time and didnt do any codeing yet and still have much more to build. well e-nuff on me. Besure to put on fullscreen .
Please Open on fullscreen so its not so dark.

http://dl.dropbox.com/u/22371981/WebPlayer.html

Thank you for your time.

Nice texturing. I like the park, seems like a good place to hang out. This looks like it’s aiming for a really nice looking and detailed environment, but lighting needs some work though. I know it’s night time, but there’s something odd with the lights. Perhaps they should cast more light or try making them a bit volumetric. To make it more realistic, some areas should have more and some less lighting. Nice start, I like it and hope to see more soon. Cheers!

Whats up with the nude poster in the city? Any way, nice job on the rest of the city, I like the texture sizes, nice job on those.

cool. your chambre de commerce is a normal map only, and also, what happened to your road texture? it looks like it has an infectious disease when viewed top down. dunno, maybe thats a strange compression ratio for it. anyway, nice layout. 2nd on the park kudos.

I didn’t see any nude posters ??? Where is the nude poster ?

Nice work so far, very peaceful atmosphere. I agree with Celinscak about the lighting, at least giving the street lights halos would be a step in the right direction I think.

YOU’RE a BUILDING?!

Haha, its covered up mostly, but walk straight out of the park and its on the wall.

I have to agree the textures are well done. I can give a couple of critiques…first thing I noticed was the scale of the road lines, they are really huge/fat in scale to the rest of real world. Easy fix in the texture I am sure. The second thing, is the lack of lighting in the world…in a night scene like this you would have “pools” of light spilling onto everything. The light halos coming off of the lamp bulbs would be awesome as well. Really I think it would benefit from a nice lightmap, with the light spilling onto the road, the sidewalks, the buildings, the lightpole itself. You have some light on the ground there, but it’s very subtle…without any apparent moon or major light source it would be very dark and any light source emitting light would be very dramatic! This is looking great though!

thanks guys for all the feed back!!! lol
i will be adding some lights have to look in to the road lines.
I love this program. wish i had the pro lol.

I see a city so dark that I can’t see anything practically…

Buildings that make buildings… they warned me the future would be like this!

lol i just got it …

  • There is no light to see something;
  • No colliders;
  • havent seen bumpmaps (or is to dark maybe);
  • webplayer is dark, rest of the page is white, the contrast makes the webplayer even darker and impossible to distinguish something;
  • weight of webplayer: 48 MB. I know is a WIP, but hey what you have in this level should fit in 5MB tops (and i belive i am extremly generous when i say that). What have you used? 4096x4096 textures? Gazilions of vertices on models?

Conclusion: is nice you are flexing your muscles on modeling and scene composition skills, but you have much more work to do to till the wow factor.

That took a long time to load.

It might be worth taking a look at this Unite Presentation : http://unity3d.com/support/resources/unite-presentations/bootcamp-postmortem

See how the professionals combine textures whilst retaining texture quality. 1 pixel = 1 unit of real world space, and other tips.

To be honest, it feels lifeless and aimless. Instead of focusing on the textures, why don’t you take spend some time looking at architecture first.

A quick google search:




Buildings are never just painted cubes. I know this might be more of a texture project, but texture work and geometry go hand in hand. Each compliments the other.

Good luck!

try opening on full screen.

Well as i said i am building a city didnt do any coding ( just the rotating sky and some sound) Its going to be a hang out sim with some combat. Need to model more building and props (building that can go in and hang) I have also help building about 12 citys one is still up in a game.Its more or like going to be a hang out with some combat. But the building takes time .its all bumpmap ever texture juts have to add more light. I will use inside light as in street lights ect.

Took a really long time to load indeed, usually that happens due large sized textures and music files.

Try working that around. From what i´ve known regarding the end users, sometime silly like the loading time can make someone give up playing your game.

I´ve found some duplicated faces in the back of some buildings, and the game ran very lag but my PC is like 2 years old already (lol). Maybe you should consider adding some fog or some other work around for low spec users.

Anyway it look good, liked the park the trees distrubution are natural, but i havent seen any nude pics tho =(

Hugs!