A little confused here…
I have a work project for which I have a Plus license (subscribed for the splash screen customization).
I have a hobby project for which I want to use a Personal license (since I’m working with another person, who can’t afford a Plus license).
What’s the workflow here? How can I choose which project uses which license in the hub?
Thanks!
You cant do it in the Hub.
I posted a mechanism for swapping between work/personal licenses in this thread:
There is no workflow, Unity the company says they want you to do this, but Unity the engine does not. You manually swap license files around.
Thanks for the replies! That’s disappointing.
I’ve added this as a suggestion in the Unity Hub forum category. Hopefully the situation will change at some point in the future.
Unity really should do better in this area. I understand they don’t want whole companies all running on personal license, with one guy with a Pro license who spits out the build, but I should be able to do a hobby project with a friend on the side without issue or losing any of the perks of the better license I’m paying for.
If Unity is listening, I’d suggest that everyone’s license on a project should still be based on revenue tiers, but sets a minimum license everyone participating must have. Not that everyone must be on the identical license. That way the companies with the revenue aren’t allowed to skate on free licenses, but someone who decides to pay Unity for a better license even though they don’t need to for revenue reasons can still jump on a project with someone using a personal license without having to downgrade.
The current system actually punishes anyone who pays Unity for Plus/Pro but would like to do a side project with someone else who has personal.
It’s a class system, they don’t want the Personal peasants mixing with the Pro elites.
Gamedev democratized!
Yeah, feels weird as I have the Plus license paid for until July, yet I’m almost done with the work project so it will sit there collecting dust, while I have to use the Personal for the hobby project.
P.S. And then I’ll have to subscribe for 1 more year, as I have 1 small update coming around September next year. So I basically have a Plus license pre-paid for 1.5 years from now, that I will use probably no more than 2-3 weeks during all this time, and I have to sit on a Personal for the other projects I have.
You don’t think you need to maintain the project during its lifetime? There might be bug reports from the players etc you need to adress. It’s seems naive to think you don’t need to keep a license going.
Thank you. You need to add the “Feedback” tag to that thread title (https://support.unity3d.com/hc/en-us/articles/205692319-How-do-I-submit-feedback-about-Unity-).