Please get Me out from it…
2 Answers
2Hi,
the error message states, that you are not connected to Photon. If you have set up the PhotonServerSettings you can use PhotonNetwork.ConnectUsingSettings(string version); from code in order to connect to Photon. When the connection is established the OnConnectedToMaster() callback is called. You can implement that function to get notified about the successful connection. When connected you can either join the lobby (to find games or get the room list for example) or directly create and join a room.
Note: if you have enabled Auto-Join Lobby option (either from the PhotonServerSettings or from code) the OnConnectedToMaster() is not called, instead you can use OnJoinedLobby() callback, which will be executed in this case.
CreateRoom failed. Client is not on Master Server or not yet ready to call operations. Wait for callback: OnJoinedLobby or OnConnectedToMaster.
same problem,
Is this a question? If so, please check the answer above. Your client isn't connected to Photon when you try to create a room.
– ChristianSimon
i dont understand what you mean by "PhotonNetwork.ConnectUsingSettings(string version);" i have seen it crop up but where do i put it exactly. it might be a stupid question but i just dont know
– HarryTheDesigner