I’m looking for a tutorial on making a custom editor window for my Unity Add-on I’m making. I looked at Unity - Scripting API: Editor.CreateEditor but don’t know what to put in as arguments and how to add content to the widow.
2 Answers
2I don’t know how to use CreatEditor. But I use this this template for create editor windows.
class AdminEditorWindow extends EditorWindow {
@MenuItem ("Game/Admin")
static function Init () {
var window = EditorWindow.GetWindow(AdminEditorWindow);
window.text = "nice";
}
var text: String = "what?";
function OnGUI () {
GUILayout.Label(text);
}
}
Hey, you can check out the link below, it is a blog written by me related to “How to get started with editor window”.
How would I add buttons to the editor window? Do I use EditorGUI?
– lancerNever mind, I got it. Thanks A Lot!
– lancer