Detecting multiple controllers

Hi guys,

Just a quick one. Does anyone have any experience with using multiple controllers simultaneously for local multiplayer with Unity’s new input system?

The new system seems fantastic but I can’t figure out where to start with this and that part of the documentation is completely missing from the git repo at the moment.

Any help is greatly appreciated!

Cheers,
Steve

1 Like

Try the PlayerInput class, which should be able to handle this for you automatically: InputSystem/Packages/com.unity.inputsystem/Documentation~/QuickStartGuide.md at stable · Unity-Technologies/InputSystem · GitHub